A Game of Thrones: The Card Game – Secrets and Schemes
A Game of Thrones: The Card Game – Secrets and Schemes Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
Siege Preparations
Plot · Neutral · Claim 1 · Income 6 · Initiative 0
Military Battle. Intrigue Gambit. Power Struggle.
You cannot initiate more than 1 challenge this round.
Naming the Heir
Plot · Neutral · Claim 1 · Income 2 · Initiative 2
Castle.
After this plot is placed in your used pile, search the top 10 cards of your deck for a non-Army character with printed cost 4 or higher, and put it into play. Then, shuffle your deck.
Characters
Knight of Flowers
Character · House Baratheon · Unique
Strength 3 · Military · Power · Crest: Shadow
Kingsguard. Rainbow Guard. Knight.
House Baratheon only. Renown.
Response: Discard a card at random from your hand and bring Knight of Flowers out of Shadows to save a unique character from being killed or discarded from play.
Ser Robar Royce
Character · House Baratheon · Unique · Cost 3
Strength 3 · Military · Power · Crest: Noble
House Arryn. Rainbow Guard. Knight.
While Ser Robar Royce is participating in a challenge, each Rainbow Guard character you control gains deadly.
Rainbow Guard Squire
Character · House Baratheon · Cost 1
Strength 2 · Power
Squire.
Challenges: If you control 1 or more Rainbow Guard characters, kneel all copies of Rainbow Guard Squire you control to draw 1 card.
The Drumm
Character · House Greyjoy · Unique · Cost 4
Strength 3 · Military · Power · Crest: War
Captain. Raider.
Deadly.
Limited Response: After you declare The Drumm as an attacker, choose a location controlled by the defending player. If you win the challenge by 4 or more total STR, discard that location. (Limit 1 limited response per round.)
Chella, Daughter of Cheyk
Character · House Lannister · Unique · Cost 4
Strength 4 · Military · Power · Crest: War
Clansman.
Stealth. Deadly.
Immune to opponent's location effects.
Ser Kevan Lannister
Character · House Lannister · Unique · Cost 3
Strength 2 · Intrigue · Power (Naval) · Crest: Noble
Lord. Knight.
Limited Response: After Ser Kevan Lannister enters or leaves play, choose a [Lannister] or neutral location in your discard pile and put it into play. (Limit 1 limited response per round.)
Ghost Hill Elite
Character · House Martell · Unique · Cost 3
Strength 3 · Military · Intrigue · Crest: War
Army. Knight.
House Martell only.
Response: After you reveal a plot card, each opponent must choose and discard 1 card from his or her hand, if able. Then, Ghost Hill Elite claims 1 power if any locations or attachments were discarded by this effect. (Limit once per round.)
Prince's Attendant
Character · House Martell · Cost 1
Strength 1 · Intrigue
Ally.
Any Phase: Kill Prince's Attendant (cannot be saved) to reveal the top 2 cards of your deck. Discard 1 and add the other to your hand.
Ser Jason Mallister
Character · House Stark · Unique · Cost 4
Strength 4 · Military · Power · Crest: Noble
House Tully. Knight.
Deadly.
Dominance: Choose and kill a character with printed cost 3 or lower controlled by an opponent who has not declared a [Millitary] challenge against you this round. (Limit once per phase.)
Dosh Khaleen
Character · House Targaryen · Cost 2
Strength 2 · Intrigue · Power
Dothraki.
Limited Response: After an attachment leaves play, stand 1 influence providing card to draw 1 card. (Limit 1 limited response per round.)
Greenseer's Raven
Character · Neutral · Cost 1
Strength 1 · Power
Raven. Creature.
No attachments. Stealth.
Response: Discard Greenseer's Raven from your hand to cancel the 'when revealed' effects of a just revealed plot card with one or more Traits.
Locations
The Sea Tower
Location · House Greyjoy · Cost 0
Iron Islands.
Limited.
Marshalling: Kneel The Sea Tower to reduce the cost of the next [Greyjoy] character you play this phase by 1.
Raventree Hall
Location · House Stark · Unique · Cost 1
Stronghold.
Immune to events.
While a character you control is defending alone, it gets +1 STR and gains renown.
Vaes Dothrak
Location · House Targaryen · Unique · Cost 3
The East.
House Targaryen only. Limited.
During [Intrigue] challenges, the Claim value on your revealed plot card is increased by 1.
Attachments
Red Rain
Attachment · House Greyjoy · Unique · Cost 1
Weapon. Item.
Unique [Greyjoy] character only.
Limited Response: After attached character is declared as an attacker, choose a character controlled by the defending player. If you win the challenge by 4 or more total STR, discard that character from play. (Limit 1 limited response per round.)
Enemy of the Queen
Attachment · House Lannister · Cost 0
Title.
Attached character does not stand during the standing phase.
Discard Enemy of the Queen if attached character's controller wins an [Intrigue] challenge against you by 4 or more total STR.
Hotah's Axe
Attachment · House Martell · Unique · Cost 1
Weapon. Item.
Setup.
Limited Response: After you win a challenge in which attached character participated, choose a character. That character loses a challenge icon of your choice until the end of the phase. Then, if that character has no challenge icons, kill it. (Limit 1 limited response per round.)
Agendas
Aloof and Apart
Agenda · Neutral
Reduce the cost of the first character with printed cost 4 or higher you play each round by 2.
Characters you control with printed cost 4 or higher gain prized 1 while leaving play, and cannot be returned to your hand by your card effects or to pay costs.