A Game of Thrones: The Card Game – Fire Made Flesh
A Game of Thrones: The Card Game – Fire Made Flesh Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
Common Cause
Plot · Neutral
Income 3 · Initiative 1 · Claim X
Prized 1. X is equal to the number of different House affiliations among the characters you control. (Each character cannot contribute more than 1 House affiliation to this count.)
Characters
Knight of the North
Character · House Baratheon · Cost 2
Strength 2 · Power 1
Knight.
Prized 1.
While Knight of the North is participating in a challenge, characters with more than 1 icon do not count their STR.
Orkmont Reaver
Character · House Greyjoy · Cost 3
Strength 3 · Military 1 · Intrigue 1
Raider.
Prized 2.
Response: After an opponent plays a character from his or her hand, discard Orkmont Reaver from play (cannot be saved) to kill that character.
Podrick Payne
Character · House Lannister · Unique · Cost 2
Strength 2 · Intrigue 1 · Power 1
House Payne. Squire.
Prized 1. Stealth.
Tyrion Lannister gains a military icon.
Each card discarded from an opponent's hand reduces his or her draw cap by 1 (to a minimum of 0) until the end of the round.
The Bastard of Godsgrace
Character · House Martell · Unique · Cost 2
Strength 2 · Military 1
Knight. Bastard.
Stealth.
The first event card played by an opponent each round gains "prized 1" if The Bastard of Godsgrace is standing.
House Bannerman
Character · Neutral · Cost 1
Strength 1 · Power 1
Bannerman. Ally.
Prized 1. Setup.
Marshalling: Kneel House Bannerman to ignore all gold penalties on the next card you play this phase.
Septon Utt
Character · Neutral · Unique · Cost 2
Strength 2 · Intrigue 1 · Power 1 · Crest: Holy
Septon. Mercenary.
Prized 1. Stealth.
Response: After Septon Utt enters or leaves play, draw 1 card if you are running the Neutral Faction House card.
Zollo
Character · Neutral · Unique · Cost 1
Strength 2 · Military 1 · Power 1
Dothraki. Mercenary.
Prized 1.
Response: After you play Zollo, choose an opponent. Move all gold from that player's gold pool to yours.
Locations
Iron Islands Marines
Location · House Greyjoy · Cost 1
Warship.
Challenges: Discard a card from your hand to turn Iron Islands Marines into an Army character with 3 STR, deadly, a military icon, and a power icon until the end of the phase.
Longship Iron Victory
Location · House Greyjoy · Unique · Cost 3
Warship.
Prized 2.
Challenges: Discard Longship Iron Victory (cannot be saved) to choose and kill 1 participating character (cannot be saved).
The Mander
Location · House Lannister · Unique · Cost 2
The Reach.
Challenges: Kneel The Mander to draw 1 card. (2 cards instead if any player has a prized plot revealed.)
The Stepstones
Location · House Martell · Unique · Cost 0
Dorne.
Prized 1.
Response: After you lose a challenge, discard 1 gold token from a character you control to reveal the top card of your deck and add it to your hand.
The Drunkard's Tower
Location · House Stark · Unique · Cost 1
Westeros.
House Stark only.
When you count income, count 2 additional gold if you control fewer characters than each opponent.
The Children's Tower
Location · House Stark · Unique · Cost 1
Westeros.
House Stark only.
Dominance: If you control fewer characters than each opponent, kneel The Children's Tower to search the top 5 cards of your deck for a card and add it to your hand. Then shuffle the other cards back into your deck.
Events
There Are No Men Like Me
Event · House Lannister · Cost 0
House Lannister only.
Challenges: Choose a character. Until the end of the phase, that character gains a military icon and does not kneel to attack or defend during military challenges.
Fire Made Flesh
Event · House Targaryen · Cost 0
House Targaryen only. Prized 2.
Challenges: Kneel 1 influence to choose a unique character. Until the end of the phase, that character gains renown and does not kneel to attack.
Calling the Banners
Event · Neutral · Cost 0
Prized 1.
Dominance: Search your deck for a prized card, reveal it, and add it to your hand. Then, shuffle your deck.
Attachments
Heartsbane
Attachment · House Baratheon · Unique · Cost 1
Item. Weapon.
Prized 1.
Attached character gets +1 STR.
Response: After you win a challenge in which attached character participated, kneel Heartsbane to stand attached character.
Ice
Attachment · House Stark · Unique · Cost 1
Item. Weapon.
Prized 2. Unique Stark character only.
Challenges: While attached character is participating in a challenge, discard Ice to choose and kill up to X participating characters. X is the number of prized cards you control.
Blackfyre
Attachment · House Targaryen · Unique · Cost 2
Item. Weapon.
Prized 1. Setup.
Response: If it is not Winter, after attached character is declared as a defender, kneel Blackfyre to remove all characters without attachments from the challenge.