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A Game of Thrones: The Card Game – Epic Battles thumbnail

A Game of Thrones: The Card Game – Epic Battles

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Epic Battles Rulebook

Table of Contents

Table of Contents

  • Characters
    • Dacey Mormont
    • Salladhor Saan
    • Arstan Whitebeard
    • The Bastard of Godsgrace
    • Highgarden Cavaliers
    • Stormcrows
  • Locations
    • Hornvale
    • Claw Isle
    • Besieged Shipyard
    • Pentos
    • Norvos
    • The Gift
    • The Land Beyond the Wall
    • The Neck
  • Events
    • The Battle of the Whispering Wood
    • The Battle of the Blackwater
    • The Battle at the Wall
    • The Battle of Deepwood Motte
    • The Battle of Astapor
    • The Viper's Revenge

Characters

Dacey Mormont

Character · House Stark · Unique · Cost 3

Strength 3 · Military 1 · Power 1

Lady. House Mormont.

While there is at least 1 Military Battle plot card revealed, Dacey Mormont gains an intrigue icon and does not kneel to defend.

Salladhor Saan

Character · House Baratheon · Unique · Cost 4

Strength 3 · Military 1 · Intrigue 1 · Power 1

Captain.

Stealth.

At the end of the standing phase, the player who controls the most standing characters claims 2 power for his or her House.

Arstan Whitebeard

Character · House Targaryen · Unique · Cost 4

Strength 4 · Military 1 · Power 1

Knight. Queensguard.

House Targaryen only.

If you control Ser Barristan Selmy, discard Arstan Whitebeard from play (cannot be saved). During the epic phase, Queen and Queensguard characters get +5 STR, and Arstan Whitebeard gains renown.

The Bastard of Godsgrace

Character · House Martell · Unique · Cost 1

Strength 2 · Military 1

Bastard.

Any Phase: Kneel The Bastard of Godsgrace to give a Martell character +2 STR until the end of the phase. If you trigger this effect during the epic phase, draw a card.

Highgarden Cavaliers

Character · House Lannister · Cost 5

Strength 5 · Military 1 · Intrigue 1 · Crest: War

Army. House Tyrell.

No attachments except Siege.

Stormcrows

Character · House Targaryen · Unique · Cost 4

Strength 4 · Military 1 · Power 1 · Crest: War

Army. Mercenary.

No attachments except Siege.

After you win a challenge in which Stormcrows is participating, shuffle all non-neutral characters in all discard piles back into their owner's decks.

Locations

Hornvale

Location · House Lannister · Unique · Cost 2

Westeros. House Brax.

House Lannister only.

Response: After you win a challenge as the defender, choose and kneel a character controlled by the losing opponent. If you trigger this response during the epic phase, draw a card.

Claw Isle

Location · House Baratheon · Unique · Cost 2

Westeros. House Celtigar.

House Baratheon only. No attachments.

Response: After you win a challenge, kneel Claw Isle to move 1 power from the losing opponent's House card to yours. If you trigger this response during the epic phase, draw a card.

Besieged Shipyard

Location · House Greyjoy · Cost 2

Siege.

Response: After you win a challenge, kneel Besieged Shipyard to discard 1 power from any player's House card. If you trigger this response during the epic phase, draw a card.

Pentos

Location · House Targaryen · Unique · Cost 2

Free Cities.

House Targaryen only. No attachments.

Response: Discard a Targareyn attachment (cannot be saved) from a character you control to save that character from being killed or discarded from play. If you trigger this response during the epic phase, draw a card.

Norvos

Location · House Martell · Unique · Cost 3

Free Cities.

House Martell only. No attachments.

Response: After you lose an intrigue challenge as the defender, discard a card at random from the attacking player's hand. (Discard 2 cards at random from the attacking player's hand if you trigger this response during the epic phase.)

The Gift

Location · Neutral · Unique · Cost 0

Kingdom.

Marshalling: Kneel The Gift to reduce the cost of the next Night's Watch character you play this phase by 1. Then, if there is an Epic Battle card next to your plot deck, draw a card.

The Land Beyond the Wall

Location · Neutral · Unique · Cost 0

Kingdom.

Marshalling: Kneel The Land Beyond the Wall to reduce the cost of the next Wildling character you play this phase by 1. Then, if there is an Epic Battle card next to your plot deck, draw a card.

The Neck

Location · Neutral · Unique · Cost 0

Kingdom.

Marshalling: Kneel The Neck to reduce the cost of the next Clansman or neutral Creature character you play this phase by 1. Then, if there is an Epic Battle card next to your plot deck, draw a card.

Events

The Battle of the Whispering Wood

Event · House Stark

Epic Battle.

House Stark only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)

The Battle of the Blackwater

Event · House Lannister

Epic Battle.

House Lannister only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single intrigue challenge with normal claim. The winner of each challenge may put into play an in-House character or location from his or her hand. (Place this card next to your plot deck until the end of this epic phase.)

The Battle at the Wall

Event · House Baratheon

Epic Battle.

House Baratheon only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single power challenge with normal claim. The winner of each challenge may draw three cards. (Place this card next to your plot deck until the end of this epic phase.)

The Battle of Deepwood Motte

Event · House Greyjoy

Epic Battle.

House Greyjoy only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and discard from play a location controlled by the losing player. (Place this card next to your plot deck until the end of this epic phase.)

The Battle of Astapor

Event · House Targaryen

Epic Battle.

House Targaryen only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single power challenge with normal claim. The winner of each challenge may choose and discard any number of attachments from play. (Place this card next to your plot deck until the end of this epic phase.)

The Viper's Revenge

Event · House Martell

Epic Battle.

House Martell only.

Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single intrigue challenge with normal claim. The winner of each challenge may choose to have all players skip the standing phase this round. (Place this card next to your plot deck until the end of this epic phase.)