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A Game of Thrones: The Card Game – City of Secrets thumbnail

A Game of Thrones: The Card Game – City of Secrets

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – City of Secrets Rulebook

Table of Contents

Table of Contents

  • Plots
    • City of Lies
  • Characters
    • Arya Stark
    • Hungry Mob
    • Tyrion Lannister
    • City Watch
    • Wharf Rats
    • Ser Barristan Selmy
    • Nomadic Trader
    • Ser Meryn Trant
  • Locations
    • Hidden Chambers
    • Tunnels of the Red Keep
    • Kingswood Trail
  • Events
    • Bound by Duty
    • The Shadow of the South
    • Shadow Politics
  • Attachments
    • Kraken Tattoo
    • Dragon Skull
  • Agendas
    • Treaty with the Isles
    • Treaty with the South
    • City of Shadows

Plots

Plot cards are listed in card-number order.

City of Lies

Plot · Neutral · Income 3 · Initiative 6 · Claim 1

City.

When revealed, you may put up to 2 cards with the Shadow crest into Shadows from your hand without paying any costs.

Characters

Arya Stark

Character · House Stark · Unique · Cost s1

Strength 2 · Military 1 · Power 1 · Crest: Shadow

Lady.

House Stark only.

If it is Winter, Arya Stark gains Stealth and Deadly. If Arya Stark is killed, put her into Shadows instead of your dead pile.

Hungry Mob

Character · House Stark

Strength 3 · Military 1

Ally.

After you pay 3 or more gold for a card or effect, kneel Hungry Mob.

Tyrion Lannister

Character · House Lannister · Unique · Cost s2

Strength 3 · Military 1 · Intrigue 1 · Power 1 · Crest: Shadow

Lord.

House Lannister only. Stealth.

Response: After a card comes out of Shadows, Tyrion Lannister gets +2 STR and gains your choice of Deadly, Renown, No attachments, or Immune to Events until the end of the phase.

City Watch

Character · House Baratheon · Cost 4

Strength 4 · Military 1 · Power 1 · Crest: War

Army. Ally.

No attachments except Weapon.

Response: After you win a challenge in which City Watch is participating, choose an opponent. At the beginnig [sic] of the next phase, that player must randomly choose one of his or her cards in Shadows, and either bring it out of Shadows (paying any necessary costs) or discard it from play.

Wharf Rats

Character · House Greyjoy · Cost s1

Strength 2 · Military 1 · Crest: Shadow

Creature.

House Greyjoy only. No attachments.

Wharf Rats cannot be killed. After Wharf Rats' controller wins a challenge, discard the top card of its controller's deck.

Response: After Wharf Rats comes out of Shadows, choose an opponent. That opponent takes control of Wharf Rats.

Ser Barristan Selmy

Character · House Targaryen · Unique · Cost s2

Strength 4 · Military 1 · Power 1 · Crest: Shadow

Knight. Kingsguard.

House Targaryen only. Renown. No attachments except Weapon.

Response: After Ser Barristan Selmy comes out of Shadows, look at one opponent's hand. Then, name a non-plot card. No player can play that card during this phase.

Nomadic Trader

Character · House Martell · Cost 2

Strength 1 · Intrigue 1 · Power 1

Merchant.

Response: After an opponent plays an event card, take 1 gold from the treasury and add it to your gold pold [sic].

Ser Meryn Trant

Character · Neutral · Unique · Cost 2

Strength 2 · Military 1

Knight. Kingsguard.

No attachments except Weapon.

Response: After you win a challenge as the defender, choose and stand a Kingsguard character.

Locations

Hidden Chambers

Location · House Stark · Cost 1

King's Landing.

No attachments.

If it is Winter, reduce the cost to bring your cards out of Shadows by 1. If it is Summer, return Hidden Chambers to your hand.

Tunnels of the Red Keep

Location · House Lannister · Unique · Cost 3

King's Landing.

Your characters get +1 STR for each card you have in Shadows.

Kingswood Trail

Location · House Baratheon · Cost s1

King's Landing.

House Baratheon only.

Crest: Shadow

Response: After you declare attackers during a power challenge, put Kingswood Trail into Shadows to choose and kneel a character with a power icon controlled by the defending player.

Events

Bound by Duty

Event · Neutral

Challenges: Choose a kneeling Stark character. Until the end of the phase, that character is eligible, while kneeling, to be declared as a defender for any challenge in which it could normally participate.

The Shadow of the South

Event · House Martell · Cost s0

Small Council.

House Martell only.

Crest: Shadow

Response: After The Shadow of the South comes out of Shadows, choose an opponent. That opponent cannot play event cards during this phase. Then, if it is Summer, return The Shadow of the South to its owner's hand.

Shadow Politics

Event · Neutral · Cost s1

Small Council.

Crest: Shadow

Response: After Shadow Politics comes out of Shadows, choose a player. That player may initiate an additional intrigue challenge against an opponent of his or her choice as a standard player action this phase.

Attachments

Kraken Tattoo

Attachment · House Greyjoy · Cost 1

Condition.

Attached character gains the Ironborn trait.

Response: After a card is discarded from a player's deck, attached character gets +1 STR and Intimidate until the end of the phase.

Dragon Skull

Attachment · House Targaryen · Cost s1

Item.

House Targaryen only.

Crest: Shadow

Attached character gets -2 STR and is killed if its STR is 0.

Response: After Dragon Skull comes out of Shadows, attach it to an opponent's character or discard it from play.

Agendas

Treaty with the Isles

Agenda · Neutral

Treaty.

Ignore the out of House gold penalty on all Greyjoy cards.

Each opponent without a Treaty agenda needs 5 fewer power (to a minimum of 10) to win the game.

Treaty with the South

Agenda · Neutral

Treaty.

Ignore the out of House gold penalty on all Martell cards.

Each opponent without a Treaty agenda needs 5 fewer power (to a minimum of 10) to win the game.

City of Shadows

Agenda · Neutral

You may ignore the "House X only" deckbuilding restriction on any card with the Shadow crest.

Whenever you bring any card with a "House X only" restriction that does not match your House card out of Shadows, pay 1 additional gold.

If you do not have any cards in Shadows, you cannot claim power for unopposed challenges.