RulesPal
Chat
Rulebook
A Game of Thrones: The Card Game – A Poisoned Spear thumbnail

A Game of Thrones: The Card Game – A Poisoned Spear

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – A Poisoned Spear Rulebook

Table of Contents

Table of Contents

  • Plots
    • Twist of Fate
    • Across the Summer Sea
  • Characters
    • Ser Kyle Condon
    • House Clegane Outlaw
    • Dragonstone Convert
    • The Sparr
    • Drowned Crewman
    • Sorrowful Man
    • The Red Viper
  • Attachments
    • Northern Courser
    • Andal Charger
    • Highgarden Destrier
    • Isle Garron
    • True Queen's Loyalist
    • Dothraki Stallion
    • Rhoynish Steed
    • Poisoned Spear
    • Heavy Taxes
    • Seal of the Crown
  • Locations
    • Isle of Faces

Plots

Plot cards are listed in card-number order.

Twist of Fate

Plot · Neutral

When a player wins a challenge against you as the attacker, he or she may choose to use the claim effect of any challenge type instead of the normal claim effect. This text box cannot be blanked.

Across the Summer Sea

Plot · House Targaryen

House Targaryen only.

If you have more than 1 opponent, challenges cannot be initiated by you or against you.

Characters

Ser Kyle Condon

Character · House Stark · Unique · Cost 2

Strength 2 · Military 1 · Power 1

Knight.

Stalwart.

Response: After Ser Kyle Condon is killed or discarded from play, draw 1 card.

House Clegane Outlaw

Character · House Lannister · Cost 1

Strength 2 · Military 1 · Intrigue 1 · Power 1

House Clegane.

Infamy.

House Clegane Outlaw does not count its STR during challenges unless it has 1 or more power on it.

Dragonstone Convert

Character · House Baratheon · Cost 3

Strength 3 · Intrigue 1 · Power 1

House Florent.

Stealth.

If you have more than one opponent, Dragonstone Convert gains Vigilant.

The Sparr

Character · House Greyjoy · Unique · Cost 3

Strength 1 · Military 1 · Intrigue 1

Ironborn. Raider.

Melee.

Lower the income and initiative on each opponent's revealed plot card by 1.

Drowned Crewman

Character · House Greyjoy · Cost 2

Strength 2 · Military 1

Ally.

If you have more than 1 opponent Drowned Crewman gains:

"Marshalling: Kneel Drowned crewman to choose an opponent with more cards in his or her discard pile than you. Move 1 gold token from that player's gold pool to your own."

Sorrowful Man

Character · House Targaryen · Cost 0

Strength 2 · Power 1

Ally.

House Targaryen only. Deadly.

Response: After an opponent's character enters play, kneel 2 influence to bring Sorrowful Man out of Shadows and into play. Then, that character's controller must either pay you 1 gold or kill that character.

The Red Viper

Character · House Martell · Unique · Cost 5

Strength 3 · Military 1 · Intrigue 1 · Power 1

Lord.

Stealth. Renown.

Response: After you lose a challenge, place 1 gold token from the treasury on The Red Viper.

Challenges: Discard 1 gold token from The Red Viper to stand him. Then, you may discard 1 additional gold token from him to raise the claim value on any player's revealed plot card by 1 until the end of the current challenge.

Attachments

Northern Courser

Attachment · House Stark · Cost 1

Creature. Warhorse.

Stark character only.

If you win a military challenge in which attached character attacked alone, instead of the normal claim effects, choose and kill 1 character controlled by the losing opponent.

Andal Charger

Attachment · House Lannister · Cost 1

Creature. Warhorse.

Lannister character only.

If you win an intrigue challenge in which attached character attacked alone, instead of the normal claim effects, look at the losing opponent's hand. Choose and return 1 card from that hand to the top or bottom of its owner's deck.

Highgarden Destrier

Attachment · House Baratheon · Cost 1

Creature. Warhorse.

Baratheon character only.

If you win a power challenge in which attached character attacked alone, instead of the normal claim effects, choose 1 character in your discard pile and return it to your hand.

Isle Garron

Attachment · House Greyjoy · Cost 1

Creature. Warhorse.

Greyjoy character only.

If you win a military challenge in which attached character attacked alone, instead of the normal claim effects, choose 1 location in the losing player's discard pile. Put that location into play under your control.

True Queen's Loyalist

Attachment · House Targaryen · Cost 1

Condition.

Attach to an opponent's House card.

Attached House card gains: "Characters you control gain deadly during power challenges."

After the owner of attached House card wins a power challenge, claim 1 power for your House if you have more than 1 opponent.

Dothraki Stallion

Attachment · House Targaryen · Cost 1

Creature. Warhorse.

Targaryen character only.

If you win a power challenge in which attached character attacked alone, instead of the normal claim effects, return the top card of your discard pile to your hand.

Rhoynish Steed

Attachment · House Martell · Cost 1

Creature. Warhorse.

Martell character only.

If you win an intrigue challenge in which attached character attacked alone, instead of the normal claim effects, choose 1 character controlled by the losing opponent and return it to its owner's hand.

Poisoned Spear

Attachment · House Martell · Cost 1

Weapon.

Attached character gains joust.

Response: After you win a challenge in which attached character participated, kneel Poisoned Spear to choose and kill a character with no icons.

Heavy Taxes

Attachment · Neutral · Unique · Cost 0

Decree. Condition.

Attach to your House card.

If you are not running an agenda, Heavy Taxes gains: "Players cannot count more than 4 gold during the marshalling phase."

Seal of the Crown

Attachment · Neutral · Unique · Cost 0

Decree. Condition.

Attach to your House card.

If you are not running an agenda, Seal of the Crown gains: "Players draw 1 additional card during the draw phase. After a player draws 1 or more cards through another card effect, that player must choose and discard 1 card from his or her hand."

The source text has no closing quotation mark after the gained ability; the closing mark is added here to end the quoted text after "hand."

Locations

Isle of Faces

Location · Neutral · Unique · Cost 1

Westeros.

Unique characters you control count their STR toward dominance while knelt.