A Game of Thrones: The Card Game – A Harsh Mistress
A Game of Thrones: The Card Game – A Harsh Mistress Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
Men of Honor
Plot · Neutral
Unique characters gain renown during the first challenge initiated each phase.
Men of Duty
Plot · Neutral
Unique characters you control get +1 STR and a [Military], an [Intrigue], and a [Power] icon during the first challenge initiated this round.
Characters
Characters are listed in card-number order.
Maege Mormont
Character · House Stark · Unique · Cost 3
Strength 3 · Military 1 · Power 1 · Crest: War
Lady. House Mormont.
If you are not running an Agenda, Maege Mormont gains: "Response: After you win a challenge in which Maege Mormont participated, return her to her owner's hand to search your deck for a [Stark] location. Put that location into play knelt and shuffle your deck."
Ghost of Winterfell
Character · House Stark, Baratheon · Cost 2
Strength 1 · Military 1 · Intrigue 1
Ally. Traitor.
Deadly. Response: After a character is killed for deadly, draw 1 card.
Watcher of the Nightfire
Character · House Baratheon · Cost 3
Strength 2 · Military 1 · Intrigue 1
Asshai. Knight.
Renown. Response: After you win dominance, draw 1 card.
Rhoynar Emissary
Character · House Martell · Cost 2
Strength 2 · Power 1
Ally.
Challenges: Kneel Rhoynar Emissary to choose a character. If that character is not declared as a participant in the next challenge this phase for which it is eligible, discard it from play. Any opponent may kneel 2 influence to cancel this effect.
Errata note: the word "eligible" in this text is an unresolved errata span in the source database. It is transcribed as stored. Check against the printed card.
Maester Myles
Character · House Martell · Unique · Cost 2
Strength 1 · Intrigue 1 · Power 1 · Crest: Learned
Maester.
Challenges: Kneel Maester Myles to choose a participating character with only 1 icon. Remove that character from the challenge.
The Windblown
Character · House Martell · Unique · Cost 7
Strength 7 · Military 1 · Intrigue 1 · Crest: War
Army. Mercenary.
No attachments. Lower the cost to play The Windblown by 1 for each unique [Martell] character you control. While The Windblown is attacking, characters with fewer than 2 icons do not count their STR.
The Golden Company
Character · House Targaryen · Unique · Cost 7
Strength 7 · Military 1 · Intrigue 1 · Crest: War
Army. Mercenary.
Renown. No attachments. Lower the cost to play The Golden Company by 1 for each unique [Targaryen] character you control. Response: After you win a challenge in which The Golden Company participated as an attacker, return 1 random card from your discard pile to your hand.
Locations
Locations are listed in card-number order.
Hall of Dragons
Location · House Stark, Targaryen · Unique · Cost 2
King's Landing.
Challenges: Kneel Hall of Dragons and kneel 1 influence to choose a character you control. Until the end of the phase, that character gains deadly, and a Trait of your choice.
Volantis Inn
Location · House Lannister · Unique · Cost 1
The East.
Standing: Kneel Volantis Inn and kneel a character you control to choose and kneel a character without attachments.
Pentoshi Manor
Location · House Lannister · Cost 1
The East.
Challenges: Kneel Pentoshi Manor to choose an opponent's attacking character. The controller of that character chooses to either have that character claim 1 power and remove it from the challenge, or that character gets -2 STR and loses all keywords until the end of the phase.
The Nightfort
Location · House Baratheon · Unique · Cost 1
The North.
Challenges: Kneel The Nightfort to choose a Knight or Night's Watch character. Until the end of the phase, that character gains melee.
Longship Red Jester
Location · House Greyjoy · Unique · Cost 1
Warship.
Response: Kneel and discard Longship Red Jester to cancel a location ability just triggered.
Captured Cog
Location · House Greyjoy · Cost 1
Initiative 2
Warship.
Captured Cog counts as 4 STR during the dominance phase. [+2 Initiative]
Great Pyramid of Meereen
Location · House Targaryen · Unique · Cost 2
Influence 2
The East.
Limited. Marshalling: Kneel Great Pyramid of Meereen to lower the cost of the next [Targaryen] character you play this phase by 2. [+2 Influence]
Myr
Location · House Stark, Lannister, Baratheon, Targaryen, Martell, Greyjoy · Unique · Cost 1
Influence 1
Free Cities. Kingdom.
Lower the cost of the first out-of-House [Baratheon] card you play each round by 1. Lower the cost of the first Knight character you play each round by 1. [+1 Influence]
Tyrosh
Location · House Stark, Lannister, Baratheon, Targaryen, Martell, Greyjoy · Unique · Cost 1
Influence 1
Free Cities. Kingdom.
Lower the cost of the first out-of-House [Lannister] card you play each round by 1. Lower the cost of the first Ally character you play each round by 1. [+1 Influence]
Events
Much and More
Event · Neutral
Any Phase: Reveal the top 4 cards of each player's deck. Choose 1 revealed card owned by each player, and add it to its owner's hand. Shuffle all other cards back into their owners' decks.
Attachments
Dragon Egg
Attachment · House Targaryen · Cost 1
Item.
House Targaryen only. Attach to a card controlled by an opponent. [Targaryen] cards of the attached card's type in your hand gain ambush during the challenges phase.