Agents of SMERSH: Kickstarter Extras
Agents of SMERSH: Kickstarter Extras Rulebook
Table of Contents
Table of Contents
Shadow Henchman Mat
Setup (Start of Game)
Randomly place FOUR Advanced Skills face down on Shadow.
When a Location Token Is Revealed
Roll a D6. On a 1 or 2, you have encountered Shadow instead of a named Henchman. Reveal the FOUR Advanced Skills, redrawing all duplicates.
- Test your Weakest Basic Skill with a (-2) modifier.
- Gain +1 for each matching Advanced Skill you possess.
- Pass: Top Secret. Discard this card.
- Fail: 1 Injury. Lose an Advanced Skill.
UN Character Mats
Each mat has two panels. The first panel shows the agent's photo, codename, a one-line trait, and the five Basic Skill tracks (Spycraft, Persuasion, Deception, Athletics, Hand to Hand), each numbered 0 to 3, with starred values. The second panel is the Secret Mission panel, showing the Resolve track, the Resolve options, and the character's special abilities.
Agent Dxx - Dread Tod
Codename: Snake Charmer
"Lucky - Likes to push his limits"
Basic Skills (0 to 3; ★ = starred value):
- Spycraft: 0★, 1, 2, 3
- Persuasion: 0, 1★, 2, 3
- Deception: 0, 1, 2★, 3
- Athletics: 0★, 1, 2, 3
- Hand to Hand: 0, 1, 2★, 3
Resolve (0 to 5; ★ = starred value): 0, 1, 2, 3, 4, 5★
You may spend (max 1 Resolve to):
- reroll a single die
- add +1 to a single Test
- exchange any number of cards when gambling
You may also spend 1 Resolve to:
- move 1 additional space
Abilities:
- ★ After failing an Encounter, Dread may spend an additional 1 Resolve to flip Poker Chip to Pass Encounter. If Chip Toss fails, take 1 additional Injury.
- ★ Starts with Luck Skill in Addition to 2 Advanced Skills.
- * Starts in Northwest Terr.
Agent TT9 - Dust Flanders
Codename: Chuck
"Dust has the uncanny ability of vanishing into thin air - difficult to injure"
Basic Skills (0 to 3; ★ = starred value):
- Spycraft: 0, 1, 2★, 3
- Persuasion: 0★, 1, 2, 3
- Deception: 0, 1★, 2, 3
- Athletics: 0, 1★, 2, 3
- Hand to Hand: 0★, 1, 2, 3
Resolve (0 to 4; ★ = starred value): 0, 1, 2, 3, 4★
You may spend (max 1 Resolve to):
- reroll a single die
- add +1 to a single Test
- exchange any number of cards when gambling
You may also spend (max 1 Resolve to):
- move 1 additional space
Abilities:
- ★ Every Die that results in an Injury may be rerolled 1 Time Each Die.
- * Starts in Congo Basin.
UN Agent Z - Zyler
Codename: Shadow
"Ex-CIA - Real name unknown - Drawn to the mysterious"
Basic Skills (0 to 3; ★ = starred value):
- Spycraft: 0, 1, 2★, 3
- Persuasion: 0★, 1, 2, 3
- Deception: 0, 1★, 2, 3
- Athletics: 0, 1★, 2, 3
- Hand to Hand: 0, 1★, 2, 3
Resolve (0 to 5; ★ = starred value): 0, 1, 2, 3, 4, 5★
You may spend (max 1 Resolve to):
- reroll a single die
- add +1 to a single Test
- exchange any number of cards when gambling
You may also spend 1 Resolve to:
- move 1 additional space
Abilities:
- ★ Starts with a UN Transport.
- ★ Starts with the PROBED BY ALIENS card.
- * Starts in Indonesia.