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Age of Steam Expansion #4: France and Italy thumbnail

Age of Steam Expansion #4: France and Italy

Expansion for Age of Steam

Age of Steam Expansion #4: France and Italy Rulebook

Table of Contents

Table of Contents

  • France
    • Game Parts
    • Setup
    • Actions
    • Building Track
    • Move Goods
    • Goods Growth
    • Pay Expenses
  • Italy
    • Components
    • Setup
    • Issue Shares
    • Actions
    • Building Track
    • Move Goods
    • Goods Growth
    • Income Reduction
    • Victory

France

This map is designed for 3-6 players.

Game Parts

France map, these rules.

Setup

Place 2 Goods cubes in every city, except Paris, Lyon, and Nice. Nice gets 1 Goods cube, Lyon gets 3 Goods cubes, and Paris gets 8 Goods cubes.

Actions

The Engineer action has changed. The Engineer action now allows a player to place track in Difficult terrain hexes, denoted by a Brown or Black hexagon. It also allows a player to replace track in Difficult terrain hexes.

The Production action is expanded. Players may either perform the standard Production action or they may elect to announce a City and then randomly draw a Goods cube from the bag, placing it directly in that City.

The Urbanization action is modified. During the first turn, 2 players may select the Urbanization action. A player selecting the Urbanization action may only place/replace 2 track, in addition to placing a New City tile.

Building Track

A Brown hexagon (Difficult terrain) costs $2. A Black hexagon (very Difficult terrain) costs $4. Track may not be placed (or replaced) in any Difficult terrain hex unless that player has selected the Engineer action.

Move Goods

Paris is a four color City. Blue, Red, Yellow and Purple Goods must stop at Paris.

Goods Growth

Paris is Cities 1 through 6 on the dark side of the Goods Display.

Pay Expenses

If a player's income is reduced to less than zero, the income is simply reduced to zero. Players cannot go bankrupt.

Italy

Italy is a map for 3 to 6 players.

Components

  • 7 Italy Track tiles

Setup

Place all the red, blue, yellow, and purple Goods cubes in the bag. Place 4 Goods in Roma. Place 3 Goods each in Milano, Napoli, Venezia and Firenze. Place 2 Goods in all the remaining Cities. Add the black Goods cubes to the bag, shake vigorously, and place Goods on the Goods display. Do not place any Goods in the squares for New Cities E, F, G, and H as they are not used.

Issue Shares

When a player issues shares during the Issue Shares phase, they receive $5 for every share issued, just as in the standard game. Additionally, players may issue more shares during the Determine Player Order, Build Track, and Pay Expenses phases, receiving $3 for every share issued. There is now no limit to the number of shares issued. If a player issues more than 15 shares, record the extra shares on the chart below.

[The source prints a share-chart graphic here, with spaces for 1 to 9 shares at $1 to $9 and for 10, 20, 30 and 40 shares at $10, $20, $30 and $40. It is a chart, not rules text, and is not reproduced.]

Actions

The Engineer action has changed. The Engineer action now allows a player to place/replace one Track tile for no cost. The Urbanization action has changed. The Urbanization action now allows a player to remove a black Goods cube from a City or from the Goods Display, put it in the Goods bag and then randomly draw a new Goods cube to replace it. A player may do this two consecutive times during their Urbanization action.

Building Track

A player may only build one Completed Railroad Link in their turn. Unfinished Track Sections are not allowed. There is now no limit to the number of Track tiles that a player may place/replace in building their Completed Railroad Link, but they must build the Completed Railroad Link in the least expensive way.

Seven additional Track tiles are included for use with the Italy map. Two new complex Coexist Track tiles are included as are 5 Complete Track tiles. Complete Track tiles may only be used to replace a Complex Track tile, (the cost is $7), they may neither be initially placed nor redirected. There are no Towns, the Town tiles and New City tiles are not used.

[The source's tile key shows the Complex Coexist tiles at $3 and $5 and the Complete tiles at $7. The tile art is not reproduced.]

Move Goods

A black Goods cube may be moved just as a normal Goods cube, except that the cube doesn't have to stop at a black City (none exist) and each different Completed Railroad Link the Goods cube travels over decreases the income of the Completed Railroad Link's owner by 1 on the Income Track.

Roma is a two color city. Blue and Red Goods must stop at Roma.

Goods Growth

Roma is City 1 and 2 on the dark side of the Goods Display.

Income Reduction

There is no Income Reduction step, skip it.

Victory

Players lose 2 Victory Points for every share they issued, not 3.