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Aeon's End: War Eternal FAQ

185 questions players ask · Updated Nov 8, 2026 · Full rulebook

Setup and the MarketTurn Order and Turn FlowBreaches, Focusing and PreppingCasting Spells and DamageAether, Charges and AbilitiesNemesis Cards, Powers and TiersExhaustion and Game EndGame Terms and AmbiguitySpell and Mage Card RulingsGem and Relic RulingsHollow CrownMagus of CloaksOther NemesesAeon's End: The NamelessAeon's End: Past and FutureAeon's End: Buried SecretsAeon's End: The Outer DarkAeon's End: Into the WildAeon's End: Shattered Dreams

Setup and the Market

  • What is in the turn order deck in a two-player game?
  • How many basic Nemesis cards do I add per tier in a two-player game?
  • What is a Market Setup card and how do I use it?
  • Do the Market Setup cards allow 5-cost spells?
  • What does the < or > symbol on a Market Setup card mean?
  • Does a random market have to be 4 spells, 3 gems and 2 relics?
  • Can I use Market Setup cards or randomizers with the original Aeon's End box?
  • How many supply piles and how many copies of each card are in the market?
  • Does War Eternal include life dials, or are the d10s from the accessory pack used?
  • Can I mix War Eternal mages, Nemeses and market cards with the original game and other expansions?
  • What are the breaches with a +2 damage bonus for?
  • What rules changed in War Eternal compared with the first Aeon's End?
  • What are the black gem tokens in the accessory pack for?

Turn Order and Turn Flow

  • Do unplayed cards stay in my hand at the end of the turn, and how many do I draw?
  • Can I discard a card I do not want, such as Mage's Totem, or discard a card to avoid its effect?
  • Can I play a gem just to gain aether and not spend it?
  • Can I save aether from earlier in my main phase and spend it later in the same phase?
  • Can I look at my own hand during other players' turns?
  • If a Nemesis card makes me discard my whole hand, when do I draw a new one?
  • Where does a card I gain go relative to the gems I played to buy it?
  • What happens if the turn order deck is empty when I must draw or reveal from it?
  • How do the semi-wild turn order cards work in a four-player game?
  • When an effect reveals a wild turn order card, who is affected, and must that player take the turn?
  • Can I use a spell's "While prepped" effect on the turn I prep it?
  • Can a "While prepped" effect be used more than once per turn, and does returning the spell to hand reset it?
  • What happens to a spell I cannot prep to any breach?

Breaches, Focusing and Prepping

  • Does a focus effect open a breach, and what if the breach is already one step from open?
  • Which breach does a "focus the breach with the lowest focus cost" effect (such as Jagged Lightning) pick, and is it free?
  • If another player focuses my breach, can I prep a spell to it right then?
  • Can I focus or open another mage's breach on my turn?
  • Can I focus a breach that already has a spell prepped, and focus it again after prepping?
  • Can I prep more than one spell on a single breach?
  • Can a spell that fills two breaches be prepped to a closed breach I focused this turn?
  • Does a breach's bonus damage apply once per spell or once per damage instance?
  • Does a III or IV breach's +1 damage apply to a spell that normally deals no damage, or to a spell cast by another spell?
  • Do two spells sharing an open +1 damage breach both get the bonus?
  • Does a spell that occupies two breaches get the bonuses from both?
  • Can Remnant's Void Shard aether be spent to open a breach, or only to focus one?
  • Does Yan Magda's Illuminate deal damage for every breach I focus or open in a turn?

Casting Spells and Damage

  • When I cast another player's prepped spell, whose spell is it for the card text and where does it go?
  • Can I choose to deal less damage than a spell says?
  • Can damage be split between several targets?
  • How does Garu's Colossal Force divide its damage?
  • Does Inner Fire's "additional damage" apply once or to every instance?
  • If I have several copies of a spell that gains damage from other prepped spells (Thoughtform Familiar, Fiery Torrent, Blaze), how is each counted?
  • Can I cast Spark first to give Fulminate its bonus when both are prepped?
  • Does a "you may destroy" or play effect still trigger if another effect destroys the card?
  • What happens to a revealed card if I choose not to destroy or discard it (Reduce to Ash, Living Gauntlet)?
  • With several copies of Reduce to Ash prepped, do I resolve one reveal before the next?

Aether, Charges and Abilities

  • Do I need all of a mage's charges to use its ability, and are they all spent?
  • Is a mage's ability triggered automatically when fully charged, and how many times per turn can I use it?
  • When do I lose charges if I use my ability to cast Feedback Aura?
  • After I am exhausted, can I still collect charges and use my ability?

Nemesis Cards, Powers and Tiers

  • Is the Nemesis tier set by the next card in the deck, and can it drop back?
  • Can a player with an empty discard pile still resolve Chaos Flail's shuffle?
  • When does a Nemesis power card's effect resolve?
  • Does an "Immediately" effect repeat every round, and when do persistent effects start?
  • Can several players share the cost of a power card's TO DISCARD effect?
  • What happens when the Nemesis deck is empty but cards remain in play?
  • How do I resolve "Unleash twice"?
  • When Maul says to destroy the two most expensive prepped spells, are they chosen across all players?
  • When Throttle Attack destroys the 3 most expensive cards in hand, which player is chosen?
  • Must Black Solstice target a player who has a prepped spell?
  • What does Dire Abbatoir do to the player with the most life?
  • Does a hit reduced to zero discard Rising Dark, and what if no 0-aether spell is prepped?
  • Can Auspex Rune cancel Shadow's Reach?

Exhaustion and Game End

  • When do I win by emptying the Nemesis deck: when the last card resolves, or at end of turn?
  • What happens when an exhausted mage suffers damage?
  • Do I lose a solo game when my mage is exhausted?

Game Terms and Ambiguity

  • What is the difference between destroying and discarding a card?
  • If an effect targets the most or least and several players or minions tie, who chooses?
  • What does "the players collectively discard 3 cards" mean?
  • What must I choose when an OR effect has an option I cannot fully resolve?
  • What if an effect cannot be fully resolved?
  • Can healing raise a mage, Gravehold, a Nemesis or a minion above its starting life?
  • Does "ally" include me?
  • Does "any player" or "any ally" let me pick more than one player?

Spell and Mage Card Rulings

  • Can Pyrotechnic Surge destroy itself when it is cast?
  • Are Kindle and the Spark prepped with it counted as two separate spells?
  • Can several Kindles in one breach each allow another Spark?
  • When can I destroy Conjure the Lost to heal Gravehold, and can it still return to hand if destroyed via another spell?
  • Does Amplify Vision's extra damage apply if I have no breaches at all?
  • Can Amethyst Paragon prep a spell to a closed breach, and does that focus it?
  • Can Tempest Sigil give a breach to a player who has no destroyed breach?
  • Does a card taken with Gex's Shattered Geode return to its owner, and does it count as a gain?
  • Can Mist put spells cast from Aurora into her own hand to prep them again?
  • Can I gain Aurora's charge the turn I prep it?
  • Can Mist's unique starter prep a spell onto an already-occupied breach?
  • How does Quilius earn trophy tokens with Extinguish?
  • Do husks, acolytes or Troggs give Quilius trophies, and can Extinguish hit them?
  • Are trophies spent when Quilius uses her ability, and how many can she have?
  • Which mage starts with the unique breach token?
  • Does Yan Magda's second clause happen in addition to gaining from a supply pile?
  • Is Xaxos's charge power optional when an ally must discard?

Gem and Relic Rulings

  • Does Worldheart Shard's 2-aether option send the first card I gain to an ally?
  • Can two Frozen Magmite plays put two purchased cards on top of my deck, and what if my deck is empty?
  • When does the 3 aether bonus from Bloodstone Jewel trigger?
  • How does Volcanic Glass's aether and ally copy work?
  • When Mazahaedron buys a card for an ally's deck, who gets the gain effect?
  • Does Mazahaedron's Unearth Mantra give both the gem and the life?
  • Can I choose Destroy on Primordial Fetish while exhausted?
  • Does Tourmaline Shard hit every ally, and does Auspex Rune stop its destroy clause?
  • When does the Nemesis tier count as 2 for Scoria Slag's bonus?
  • Can Dread Diamond or Delirium Veil act on another mage's cards or breach?

Hollow Crown

  • How do I win against Hollow Crown?
  • When Hollow Crown acolytes tie for highest or lowest life, how many Blood Magic effects resolve and who picks?
  • Do Hollow Crown acolytes count as minions for card effects?
  • Do Hollow Crown acolytes' Blood Magic effects trigger every Nemesis turn?
  • How is the Hollow Crown deck built, and is the acolyte deck part of it?
  • Do I draw a replacement acolyte when setting up Hollow Crown for a beginner game?
  • Do I keep three acolytes in play after Infernal Domain adds a third?
  • How do cards that resolve every acolyte's Blood Magic "without suffering damage" work?
  • When a spell's damage is split and acolytes die, can the damage reach replacement acolytes?
  • Does an acolyte placed on the bottom of the acolyte deck keep its damage?
  • If Reign's first part kills an acolyte, do the two unleashes still happen?
  • Does Holadran's "two different players lose 1 life" shrink in true solo?

Magus of Cloaks

  • How do damage instances interact with Magus of Cloaks' nemesis tokens?
  • What happens when Magus of Cloaks cannot add all the tokens his Unleash calls for?
  • How many damage instances does Monstrosity of Omens need to die?
  • How is Magus of Cloaks' token loss handled when Thoughtform Familiar is cast with other spells?

Other Nemeses

  • Does an exhausted mage count as the player with the lowest life for Lurzan's damage?
  • Can Void Shard or Flexing Dagger be used when turning back a Knight of Shackles breach?
  • Do Knight of Shackles' breaches open when rotated to 12:00?
  • If Knight of Shackles brings a discarded minion back, does its persistent effect trigger that turn?
  • Can Reeve's damage be spread onto husks, and what does it cost?
  • Does Umbra Titan's Unleash hit both a player and Gravehold when there are two Nemesis turn order cards in the discard?
  • What happens when Umbra Titan's Maul OR option cannot be fully resolved?
  • When Gate Witch has 5 or more tokens, which Nemesis card goes into the turn order deck?
  • Is arranging Nemesis cards in order for Prince of Gluttons' advanced setup a mistake?
  • How does Maiden of Thorns' token work with ties and purchasing?
  • What if Cryptid asks me to discard my most expensive prepped spell or lose a nemesis token and none is prepped?
  • If the Thrice-Dead Prophet's deck runs out on a draw, does that card's effect resolve?
  • Does Negate's "unleash twice" apply to both of its choices?
  • Is the Horde Hybrid's extra Trogg type re-evaluated at each Trogg activation?

Aeon's End: The NamelessExpansion

  • If Wayward One is already on Gate IV, does Fractured Nebula's shift go round all the gates?
  • What does "all spells are aligned to minions that are not aligned" mean for Wayward One?
  • Can Wayward One's unleash choose the shift-and-discard option when no spell is aligned?
  • How is an "unleash twice" Wayward One card resolved?
  • When a Jade Impur is gained, does it go to hand or to the discard pile?
  • How much damage does Blaze deal when several are prepped?

Aeon's End: Past and FutureExpansion

  • Can Link Tokens let me prep a second spell in a breach with a "fully occupies" spell?
  • Do multiple prepped Apocalypse spells stack Echo on a cast spell?
  • Does Beaded Crown trigger with four qualifying cards or only exactly three?
  • When Consume Magic or Detonate kills a minion, when does the spell swap?
  • If I cast another player's spell that swaps, who gets the new card?
  • Can a later effect find a card after it has been swapped, and do its triggered effects still apply?
  • Does gaining Propel swap it, and does a relic Auren swaps in go straight onto a breach?
  • Where does the city token go for Erythiza, Consumed after the mega breach opens?
  • Can any player cast a spell prepped at the active Mega Breach?
  • Is Erythiza's Mega Breach a breach during the Nemesis turn, and can an exhausted player destroy it?
  • Does developing a card from the develop zone count as gaining it?
  • Do I need a specific card in hand to develop from the supply, and how does Dorian's starter spell help?
  • How do Corruption's Core Void tokens work with multi-hit spells?
  • How does Bayli's ability work, and why not just cast three prepped spells?
  • How does breach adjacency work for Rhys's artificial breaches, and which spells can he gain?
  • When is the extra card drawn for "draw an additional card at the end of your turn"?
  • Can a "before you draw" treasure return a card I played this turn?
  • What do I need from other sets to play Past and Future expeditions?
  • When do I gain Level 1, 2 and 3 treasures during an expedition?
  • Can Past and Future Nemeses be combined with basic Nemesis cards from other boxes?
  • Which Nemesis uses the big crosshair token?
  • When Ohat and Ulgimor cast a spell from an exhausted IV breach and split damage, does the breach life gain resolve first?
  • How do Greedy Compulsion cards clear, and how much damage reaches Gravehold when they exhaust you?
  • Can Tethered Smith's divided damage go to Maggots in several rows?
  • Does Naftir's ability discard the link token from a breach?
  • Where does Lily's minion go when she casts it as a spell?
  • Is the bottom row of the Miasma track a separate track?
  • Do minions' persistent effects resolve the turn they come into play under Herald of the End?
  • Does returning and re-prepping Arcane Nexus reset its once-per-turn gem return?

Aeon's End: Buried SecretsExpansion

  • Does silencing a Hollow Crown acolyte do anything?
  • Does Double Tap let me hit two different targets?
  • Can Buried Secrets be mixed with Aeon's End: Legacy content?
  • Can Stunning Force damage minions?
  • Can Burning Current's pulse-token bonus be used more than once in a casting phase?
  • Can Mailed Shade be damaged by anything but a spell cast from a III breach?

Aeon's End: The Outer DarkExpansion

  • Do I have to play Haunted Berylite to use it, and can I discard several cards for charges?
  • Does Pulsing Madness's claim of terror tiles include tiles other players have already claimed?
  • Do terror tiles resolve as soon as I obtain them?
  • If an effect says remove 2 charges or Gravehold suffers damage and I have only 1 charge, what happens?

Aeon's End: Into the WildExpansion

  • Does Inco's Massive Growth add 2 damage to each Rose Thorn, and can they be cast right away?
  • How is To the Walls resolved, since brambles rush Gravehold?
  • Can Into the Wild be used with the base Aeon's End game?

Aeon's End: Shattered DreamsExpansion

  • Does Snap Ritual's prepared damage get the breach III or IV bonus?
  • Who takes Shrapnel Skinwing's damage when no player has Onyx in hand?
  • Who returns a spell to hand when I activate another player's breach spell with Reflective Conduit?