Aeon's End: Legacy FAQ
166 questions players ask · Updated Nov 9, 2026 · Full rulebook
Setup
- How many cards does the nemesis deck use for each player count?
- How many basic nemesis cards of each tier go in the deck with two mages?
- Which basic nemesis cards are banished in a three-player campaign?
- Did I discard or banish the cards the Chapter 2 nemesis card tells me to remove?
- Why does my two-player campaign nemesis deck have extra basic cards?
- How do I rebuild the basic nemesis deck after the cards got mixed up?
- Are the Chapter 1 and 2 nemesis decks prebuilt, and how is the Chapter 3 deck built?
- Does Legacy use the four-player turn order cards by default?
- How do the double-colour turn order cards work in a four-player game?
- How many cards does each player start with, and does the order matter?
- Does the unique starter card replace a crystal in the starting hand?
- Does player count change which basic cards Legacy uses?
- Must I swap exactly two supply piles after a chapter?
- Can I banish the supply piles I just added in the same upgrade?
- Can I swap an empty supply pile for a new one?
- In Chapter 3, does a market card swap replace one card or the whole stack?
Turn Structure and Cards
- Is there a maximum hand size in Legacy?
- Can I discard cards, or skip playing gems, during my turn?
- Must I play, spend or discard every card in my hand each turn?
- Is unused aether lost at the end of my turn?
- When do played gems and relics reach my discard pile?
- Can I use a gem before a card forces me to destroy or degrade a card in hand?
- Do I need to count cards to manipulate my discard pile?
- Can a player skip or stop taking turns?
- When an equipment reveals turn order cards, can I reorder cards that were already revealed?
- How much aether does it cost to use a Legacy ability?
- Can aether from a sticker that says it can only gain a Gem be spent on anything else?
- If an equipment lets an ally receive a gained spell, who counts as the one who gained it for Sparking Siphon?
- Does a gem's "when you gain this, Silence a minion" trigger only when bought from the market?
- Can I choose a supply pile with only one gem left when told to gain two gems from one pile?
- Can I pick the pod option of Amplify Energy or Accelerated Breeding when no pods are in play?
- Can I play a relic like Neural Wreath for no effect when all breaches are already open?
Breaches, Focusing and Prepping
- Can I focus or open another player's breach?
- Can I prep a spell to another player's breach?
- Can a player prep a spell to a closed breach that Neural Wreath just focused on another player's turn?
- What does "any player" mean on a card such as Neural Wreath?
- Can I prep a spell to a closed breach that was not focused this turn?
- What happens when an effect focuses a breach that is already as focused as it can get?
- Can I focus a breach that is already open?
- Do I pay the focus cost when a card focuses a breach?
- Can Neural Wreath focus a breach that already has a spell prepped?
- Which breach does Brane Knife focus when it targets another player?
- When does the equipment's 2 damage trigger with Brane Knife?
- Does focusing Breach III twice at the start open it?
- Does the Level III breach in Legacy give the +1 damage bonus the base game gives?
- Does a breach's bonus damage apply to every damage instance a spell creates?
Spells, Damage and Abilities
- Can I resolve the parts of an ability in any order?
- When an ability casts several of my prepped spells, in what order do they resolve?
- Is the discard on Gravity Node mandatory before it deals damage?
- When Fungal Mesh forces a spell to be cast, do the spell's targeting limits still apply?
- Does "repeat this" on Fungal Mesh repeat the whole bulleted list?
- In a discard-pile condition, does "other cards" mean physical cards or differently named cards?
- When Blade of Wisdom is gained, does it count itself in the discard pile?
- Does Warping Haze count other prepped spells that share its name?
- Can Pyro Geist's damage be split between targets?
- Does a spell's On Cast effect trigger for each damage instance of Pyro Geist?
- Does extra damage remove one shield token or two?
- Can a minion gain more shield tokens than it starts with?
- Can healing take Gravehold or a mage above starting life?
- If an equipment raises maximum life by 5 and says gain 5 life at start, what is starting life?
- When I cast another player's spell from a breach, who checks conditions and gets the benefits?
- When I cast a spell using another player's Charge ability, who discards for Starfire Frenzy's bonus?
- Can a once-per-turn while-prepped effect trigger again after the spell is cast, returned and re-prepped?
- Does an equipment that triggers when I play a relic work only once per turn?
- Does a second Echo Stone give a bonus retroactively to the first one played?
- When Void Mill makes another player destroy a card, who triggers a "when you destroy" weapon?
- Can Void Mill destroy gems and relics I played this turn?
- Does Rune Prisoner make me degrade one card or one per damage instance?
- Can Voltaic Relay destroy more than one card by spending several pulse tokens?
- Does Adrenal Batteries' final sentence happen if I do not lose the pulse tokens?
- Does the "discard a spell" sticker on my personal card add damage or replace the spell's effect?
- Does a mage upgrade that boosts Spark also apply to a starter spell renamed Spark by a sticker?
Nemesis, Minions and Powers
- Do power cards resolve every nemesis turn or only when the last token is removed?
- If an Unleash triggers twice and a power has one token left, what happens?
- If Sever Link has one power token, does Mind Feast's Unleash still do anything?
- Does a power card like Sever Link lose power tokens when Deathmind unleashes?
- How many times does the nemesis unleash when its deck is empty?
- Does a silenced Obelisk still count toward the Assault damage?
- If several players tie for the lowest life, fewest open breaches or similar, who takes the damage?
- How many Silence tokens are there and how long does one last?
- Does Silence stop a minion's Evolve?
- What happens when an Evolve keyword triggers and the card has no room for a sticker?
- Can a power card with two evolve sticker spaces evolve more than once in a battle?
- What happens with a "To Discard: Evolve" power card?
- Does Spawning Horror lose health to put pods into play?
- Can I attack the Chapter 3 Breeding Chamber minion?
- Should I banish the Bladius nemesis card before the Chapter 7 Maelstrom fight?
- When playing Bladius after the campaign, which attack card do I leave out?
- What does the Blitz turn-order card do when no minions or powers are in play?
Exhausted
Game Terms
- Do banished cards come back later in the campaign?
- If a card says banish one card and place another in the nemesis discard pile, do I play that card first?
- When does an Evolve card actually evolve?
- What happens to a card revealed by Prophetic Lens if I do not destroy it?
- If a card says to degrade a card and no cheaper card of that type exists, do I still take damage?
Game End
- Can I win by decking the nemesis while a power such as Sever Link is still in play?
- Do I have to kill the beacons to win by decking Maelstrom Risen?
- Can I win by decking the nemesis in every chapter?
- Can I win Chapter 3 by emptying the nemesis deck while Breeding Chamber is in play?
- If all mages are exhausted on the turn I would win by emptying the nemesis deck, who wins?
- What is the END deck for?
- Which basic nemesis cards should I use after the campaign?
- What does rule sticker Y say?
Solo Play
- How many turn order cards do I use for a solo game of Legacy?
- How many turn order cards do I use playing solo with two mages?
- Should a solo player control more than two mages in the campaign?
- In true solo play, do I still take effects a card gives to a different player?
- Can I lose a solo game by becoming exhausted?
Legacy Campaign: Rules and Progress
- Can I change the number of players partway through the campaign?
- If I drop from three players to two partway through, which basic nemesis cards do I banish?
- What happens to a mage whose player misses a session?
- Can different players swap in and out of the campaign, each controlling a different mage?
- Can each player control more than one mage during the campaign?
- When should I build the mages I am not playing?
- Can I play a standalone game of Aeon's End: Legacy before starting the campaign?
- Why shouldn't I use the Increased Difficulty rules during the campaign?
- After losing a scenario, can I choose an Evolve option on a nemesis card in the replay?
- If I lose a Legacy chapter, do I have to replay it?
- Do cards I purchased carry over between campaign games?
- With four mages, does each mage get its own upgrade choice?
- Do I reset the evolve deck to numbered order after a chapter?
- Can the Assist cards be used outside the Legacy campaign?
- What happens when I draw the final Assist card in the first scenario?
- What rules differ in Aeon's End: Legacy compared with the base game?
- Why is there no L01 card in the Legacy deck?
- Does the Insight 2a sticker in the READ THIS FIRST sheet go into rulebook section S?
- What do rule stickers J and Y say?
- Do I write character names on every Crystal for the Haze Fiend setup?
Legacy Campaign: Stickers and Components
- Where are the evolve-sticker instructions if I lost the errata sheet?
- Can I write my starter card effect on a Crystal or Spark at the end of Chapter 1?
- Can my unique starter card be a gem, or must it be a spell?
- Must the Insight 8 sticker match the type of my unique starter card?
- Can I change a mage's unique ability sticker after choosing it at the end of Chapter 2?
- Can a market-bought crystal get a flawed sticker?
- Can I throw away leftover Insight sticker options after choosing?
- Why are there eight Chapter 1 mage cards when there are four mages?
- Why does the Legacy stop and end deck contain extra crystals?
- What is in boxes A through D, and where do reset pack items go?
- Does Legacy permanently change or destroy components?
Legacy Campaign: Replay and Reset
- Can I replay the Legacy campaign without buying a Reset Pack?
- After a two-mage campaign, can I build the other two mages from leftover components?
- Can I run two campaigns at the same time with one Reset Pack?
- Do I need a new Reset Pack for every replay?
- How should I handle the boxes and rulebook when resetting for a new group?
- What do I need to keep after finishing Legacy if I want to use the Reset Pack?
- How do I reset the Legacy deck if I never played the campaign?
Using Legacy With Other Aeon's End Content
- Can I add Buried Secrets or other expansions during the Legacy campaign?
- Can I add the small-box expansions to Legacy after completing the campaign?
- Which parts of Legacy can I keep using after the campaign?
- Which nemeses can I use outside the Legacy campaign?
- Can the fully evolved End of Campaign cards be used outside the campaign?
- Can I mix Legacy basic nemesis cards with those from other sets?
- Can I play Legacy without doing the campaign?
- Can the mages and market cards from Legacy be used in the base game?
Aeon's End: Buried SecretsExpansion
- Can Double Tap's two damage instances hit different targets?
- Can I choose neither to destroy nor discard the card revealed by Living Gauntlet?
- Does silencing a Hollow Crown acolyte's Blood Magic effect do anything?
- Does Stunning Force's damage apply to minions as well as the nemesis?
- Can I lose pulse tokens to Burning Current more than once in a turn?
- Can Mailed Shade be damaged by anything other than a spell cast from a III breach?