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Aeon's End: Legacy FAQ

166 questions players ask · Updated Nov 9, 2026 · Full rulebook

SetupTurn Structure and CardsBreaches, Focusing and PreppingSpells, Damage and AbilitiesNemesis, Minions and PowersExhaustedGame TermsGame EndSolo PlayLegacy Campaign: Rules and ProgressLegacy Campaign: Stickers and ComponentsLegacy Campaign: Replay and ResetUsing Legacy With Other Aeon's End ContentAeon's End: Buried SecretsAeon's End: Shattered Dreams

Setup

  • How many cards does the nemesis deck use for each player count?
  • How many basic nemesis cards of each tier go in the deck with two mages?
  • Which basic nemesis cards are banished in a three-player campaign?
  • Did I discard or banish the cards the Chapter 2 nemesis card tells me to remove?
  • Why does my two-player campaign nemesis deck have extra basic cards?
  • How do I rebuild the basic nemesis deck after the cards got mixed up?
  • Are the Chapter 1 and 2 nemesis decks prebuilt, and how is the Chapter 3 deck built?
  • Does Legacy use the four-player turn order cards by default?
  • How do the double-colour turn order cards work in a four-player game?
  • How many cards does each player start with, and does the order matter?
  • Does the unique starter card replace a crystal in the starting hand?
  • Does player count change which basic cards Legacy uses?
  • Must I swap exactly two supply piles after a chapter?
  • Can I banish the supply piles I just added in the same upgrade?
  • Can I swap an empty supply pile for a new one?
  • In Chapter 3, does a market card swap replace one card or the whole stack?

Turn Structure and Cards

  • Is there a maximum hand size in Legacy?
  • Can I discard cards, or skip playing gems, during my turn?
  • Must I play, spend or discard every card in my hand each turn?
  • Is unused aether lost at the end of my turn?
  • When do played gems and relics reach my discard pile?
  • Can I use a gem before a card forces me to destroy or degrade a card in hand?
  • Do I need to count cards to manipulate my discard pile?
  • Can a player skip or stop taking turns?
  • When an equipment reveals turn order cards, can I reorder cards that were already revealed?
  • How much aether does it cost to use a Legacy ability?
  • Can aether from a sticker that says it can only gain a Gem be spent on anything else?
  • If an equipment lets an ally receive a gained spell, who counts as the one who gained it for Sparking Siphon?
  • Does a gem's "when you gain this, Silence a minion" trigger only when bought from the market?
  • Can I choose a supply pile with only one gem left when told to gain two gems from one pile?
  • Can I pick the pod option of Amplify Energy or Accelerated Breeding when no pods are in play?
  • Can I play a relic like Neural Wreath for no effect when all breaches are already open?

Breaches, Focusing and Prepping

  • Can I focus or open another player's breach?
  • Can I prep a spell to another player's breach?
  • Can a player prep a spell to a closed breach that Neural Wreath just focused on another player's turn?
  • What does "any player" mean on a card such as Neural Wreath?
  • Can I prep a spell to a closed breach that was not focused this turn?
  • What happens when an effect focuses a breach that is already as focused as it can get?
  • Can I focus a breach that is already open?
  • Do I pay the focus cost when a card focuses a breach?
  • Can Neural Wreath focus a breach that already has a spell prepped?
  • Which breach does Brane Knife focus when it targets another player?
  • When does the equipment's 2 damage trigger with Brane Knife?
  • Does focusing Breach III twice at the start open it?
  • Does the Level III breach in Legacy give the +1 damage bonus the base game gives?
  • Does a breach's bonus damage apply to every damage instance a spell creates?

Spells, Damage and Abilities

  • Can I resolve the parts of an ability in any order?
  • When an ability casts several of my prepped spells, in what order do they resolve?
  • Is the discard on Gravity Node mandatory before it deals damage?
  • When Fungal Mesh forces a spell to be cast, do the spell's targeting limits still apply?
  • Does "repeat this" on Fungal Mesh repeat the whole bulleted list?
  • In a discard-pile condition, does "other cards" mean physical cards or differently named cards?
  • When Blade of Wisdom is gained, does it count itself in the discard pile?
  • Does Warping Haze count other prepped spells that share its name?
  • Can Pyro Geist's damage be split between targets?
  • Does a spell's On Cast effect trigger for each damage instance of Pyro Geist?
  • Does extra damage remove one shield token or two?
  • Can a minion gain more shield tokens than it starts with?
  • Can healing take Gravehold or a mage above starting life?
  • If an equipment raises maximum life by 5 and says gain 5 life at start, what is starting life?
  • When I cast another player's spell from a breach, who checks conditions and gets the benefits?
  • When I cast a spell using another player's Charge ability, who discards for Starfire Frenzy's bonus?
  • Can a once-per-turn while-prepped effect trigger again after the spell is cast, returned and re-prepped?
  • Does an equipment that triggers when I play a relic work only once per turn?
  • Does a second Echo Stone give a bonus retroactively to the first one played?
  • When Void Mill makes another player destroy a card, who triggers a "when you destroy" weapon?
  • Can Void Mill destroy gems and relics I played this turn?
  • Does Rune Prisoner make me degrade one card or one per damage instance?
  • Can Voltaic Relay destroy more than one card by spending several pulse tokens?
  • Does Adrenal Batteries' final sentence happen if I do not lose the pulse tokens?
  • Does the "discard a spell" sticker on my personal card add damage or replace the spell's effect?
  • Does a mage upgrade that boosts Spark also apply to a starter spell renamed Spark by a sticker?

Nemesis, Minions and Powers

  • Do power cards resolve every nemesis turn or only when the last token is removed?
  • If an Unleash triggers twice and a power has one token left, what happens?
  • If Sever Link has one power token, does Mind Feast's Unleash still do anything?
  • Does a power card like Sever Link lose power tokens when Deathmind unleashes?
  • How many times does the nemesis unleash when its deck is empty?
  • Does a silenced Obelisk still count toward the Assault damage?
  • If several players tie for the lowest life, fewest open breaches or similar, who takes the damage?
  • How many Silence tokens are there and how long does one last?
  • Does Silence stop a minion's Evolve?
  • What happens when an Evolve keyword triggers and the card has no room for a sticker?
  • Can a power card with two evolve sticker spaces evolve more than once in a battle?
  • What happens with a "To Discard: Evolve" power card?
  • Does Spawning Horror lose health to put pods into play?
  • Can I attack the Chapter 3 Breeding Chamber minion?
  • Should I banish the Bladius nemesis card before the Chapter 7 Maelstrom fight?
  • When playing Bladius after the campaign, which attack card do I leave out?
  • What does the Blitz turn-order card do when no minions or powers are in play?

Exhausted

  • What happens when a player becomes exhausted?
  • Can an exhausted player be chosen for "any player suffers 2 damage"?
  • If an exhaustion triggers more Unleash effects, does the nemesis turn end before they resolve?
  • What is the Rule T sticker, and when does it unlock?

Game Terms

  • Do banished cards come back later in the campaign?
  • If a card says banish one card and place another in the nemesis discard pile, do I play that card first?
  • When does an Evolve card actually evolve?
  • What happens to a card revealed by Prophetic Lens if I do not destroy it?
  • If a card says to degrade a card and no cheaper card of that type exists, do I still take damage?

Game End

  • Can I win by decking the nemesis while a power such as Sever Link is still in play?
  • Do I have to kill the beacons to win by decking Maelstrom Risen?
  • Can I win by decking the nemesis in every chapter?
  • Can I win Chapter 3 by emptying the nemesis deck while Breeding Chamber is in play?
  • If all mages are exhausted on the turn I would win by emptying the nemesis deck, who wins?
  • What is the END deck for?
  • Which basic nemesis cards should I use after the campaign?
  • What does rule sticker Y say?

Solo Play

  • How many turn order cards do I use for a solo game of Legacy?
  • How many turn order cards do I use playing solo with two mages?
  • Should a solo player control more than two mages in the campaign?
  • In true solo play, do I still take effects a card gives to a different player?
  • Can I lose a solo game by becoming exhausted?

Legacy Campaign: Rules and Progress

  • Can I change the number of players partway through the campaign?
  • If I drop from three players to two partway through, which basic nemesis cards do I banish?
  • What happens to a mage whose player misses a session?
  • Can different players swap in and out of the campaign, each controlling a different mage?
  • Can each player control more than one mage during the campaign?
  • When should I build the mages I am not playing?
  • Can I play a standalone game of Aeon's End: Legacy before starting the campaign?
  • Why shouldn't I use the Increased Difficulty rules during the campaign?
  • After losing a scenario, can I choose an Evolve option on a nemesis card in the replay?
  • If I lose a Legacy chapter, do I have to replay it?
  • Do cards I purchased carry over between campaign games?
  • With four mages, does each mage get its own upgrade choice?
  • Do I reset the evolve deck to numbered order after a chapter?
  • Can the Assist cards be used outside the Legacy campaign?
  • What happens when I draw the final Assist card in the first scenario?
  • What rules differ in Aeon's End: Legacy compared with the base game?
  • Why is there no L01 card in the Legacy deck?
  • Does the Insight 2a sticker in the READ THIS FIRST sheet go into rulebook section S?
  • What do rule stickers J and Y say?
  • Do I write character names on every Crystal for the Haze Fiend setup?

Legacy Campaign: Stickers and Components

  • Where are the evolve-sticker instructions if I lost the errata sheet?
  • Can I write my starter card effect on a Crystal or Spark at the end of Chapter 1?
  • Can my unique starter card be a gem, or must it be a spell?
  • Must the Insight 8 sticker match the type of my unique starter card?
  • Can I change a mage's unique ability sticker after choosing it at the end of Chapter 2?
  • Can a market-bought crystal get a flawed sticker?
  • Can I throw away leftover Insight sticker options after choosing?
  • Why are there eight Chapter 1 mage cards when there are four mages?
  • Why does the Legacy stop and end deck contain extra crystals?
  • What is in boxes A through D, and where do reset pack items go?
  • Does Legacy permanently change or destroy components?

Legacy Campaign: Replay and Reset

  • Can I replay the Legacy campaign without buying a Reset Pack?
  • After a two-mage campaign, can I build the other two mages from leftover components?
  • Can I run two campaigns at the same time with one Reset Pack?
  • Do I need a new Reset Pack for every replay?
  • How should I handle the boxes and rulebook when resetting for a new group?
  • What do I need to keep after finishing Legacy if I want to use the Reset Pack?
  • How do I reset the Legacy deck if I never played the campaign?

Using Legacy With Other Aeon's End Content

  • Can I add Buried Secrets or other expansions during the Legacy campaign?
  • Can I add the small-box expansions to Legacy after completing the campaign?
  • Which parts of Legacy can I keep using after the campaign?
  • Which nemeses can I use outside the Legacy campaign?
  • Can the fully evolved End of Campaign cards be used outside the campaign?
  • Can I mix Legacy basic nemesis cards with those from other sets?
  • Can I play Legacy without doing the campaign?
  • Can the mages and market cards from Legacy be used in the base game?

Aeon's End: Buried SecretsExpansion

  • Can Double Tap's two damage instances hit different targets?
  • Can I choose neither to destroy nor discard the card revealed by Living Gauntlet?
  • Does silencing a Hollow Crown acolyte's Blood Magic effect do anything?
  • Does Stunning Force's damage apply to minions as well as the nemesis?
  • Can I lose pulse tokens to Burning Current more than once in a turn?
  • Can Mailed Shade be damaged by anything other than a spell cast from a III breach?

Aeon's End: Shattered DreamsExpansion

  • If no player has an Onyx in hand, who takes Shrapnel Skinwing's damage?
  • Does the breach III or IV damage bonus apply to damage a prepared Snap Ritual deals when a card is discarded?
  • When I cast another player's spell through Reflective Conduit, who may return it to hand?