A Game of Thrones: The Card Game (Second Edition) – Tyrion's Chain
A Game of Thrones: The Card Game (Second Edition) – Tyrion's Chain Rulebook
Table of Contents
Table of Contents
Plot Card
Battle of the Blackwater
Plot. Siege. War. Income 4, initiative 6, claim 1, reserve 5.
When Revealed: Choose an opponent. Discard each duplicate you control and each duplicate controlled by that opponent from play.
Event Cards
"Wolf in the Night"
Event. Song. Cost 1. House Stark.
Action: Choose a Stark character that is attacking alone. Until the end of the challenge, that character gets +3 STR and gains renown.
Tyrion's Chain
Event. Cost 1. House Lannister.
Reaction: After you win a challenge in which you control a participating unique Lannister character, choose a revealed War plot card. Initiate the when revealed ability on that plot card as if you had just revealed it. (Max 1 per phase.)
Relentless Assault
Event. Cost 0. Neutral.
Reaction: After you win a challenge by 5 or more STR as the attacking player, kneel your faction card. Then, you may initiate an additional challenge of that type this phase.
Tarred Heads
Event. Cost 1. Neutral.
Reaction: After you win a Power challenge, discard 1 card at random from the losing opponent's hand. If that card is a character, place it in its owner's dead pile.
Character Cards
House Manderly Knight
Character. Cost 2. STR 1. House Stark. House Manderly. Knight.
While there is a Winter plot card revealed, House Manderly Knight gets +2 STR.
Ser Robar Royce
Unique character. Cost 3. STR 4. House Tyrell. Knight.
Reaction: After a Summer plot card is revealed, Ser Robar Royce gains 1 power. (Limit once per phase.)
Forced Reaction: After a Winter plot card is revealed, kneel Ser Robar Royce.
Qhorin Halfhand
Unique character. Cost 6. STR 5. House Night's Watch. Ranger.
Renown. No attachments except Weapon.
Reaction: After you win a Military challenge in which Qhorin Halfhand is participating, choose and kill a non-unique character with a lower STR than his controlled by the losing opponent.
Salladhor Saan
Unique character. Cost 4. STR 3. House Baratheon. Mercenary. Raider. Smuggler.
Reaction: After you win a challenge in which Salladhor Saan is participating, put a Warship location or Weapon attachment into play from your hand.
Podrick Payne
Unique character. Cost 3. STR 1. House Lannister. Companion.
Interrupt: When a character would be killed for Military claim, pay 2 gold and put Podrick Payne into play from your hand to save it. Then, if that character was Tyrion Lannister, you may pay 2 gold to choose and kill an attacking character.
Esgred
Unique character. Cost 5. STR 2. House Greyjoy. Ironborn.
Stealth.
If you control Asha Greyjoy, sacrifice Esgred and have your Asha Greyjoy gain 1 power.
Esgred may bypass an additional character using stealth.
Note: ThronesDB gives the second sentence as "If you control Asha Greyjoy, sacrifice Esgred. Then, your Asha Greyjoy gains 1 power." The wording above is the printed card.
Quaithe of the Shadow
Unique character. Cost 2. STR 2. House Targaryen. Companion.
Ambush (3).
Reaction: After Quaithe of the Shadow enters play during a challenge, remove each character with STR 2 or lower from the challenge.
Ser Arys Oakheart
Unique character. Cost 4. STR 3. House Martell. Kingsguard. Knight.
No attachments except Weapon.
Reaction: After Ser Arys Oakheart enters play, pay 2 gold to choose an Ally character, and discard it from play.
Northern Refugee
Character. Cost 2. STR 1. Neutral. Ally. Wildling.
While there is a Winter plot card revealed, reduce the cost to marshal Northern Refugee by 1.
Location Cards
Renly's Pavilion
Unique location. Cost 2. House Tyrell. Westeros.
Action: Kneel Renly's Pavilion to choose 2 characters. Until the end of the phase, one of those characters gets -1 STR, and the other gets +1 STR.
Fist of the First Men
Unique location. Cost 2. House Night's Watch. The North.
While your reserve value is higher than an opponent's, each Ranger character you control gets +1 STR and cannot be bypassed by stealth.
The Valyrian
Unique location. Cost 1. House Baratheon. Warship.
Ambush (2).
Action: Kneel The Valyrian to give an attacking character +X STR until the end of the challenge. X is the number of gold in the defending player's gold pool.
Sea Bitch
Unique location. Cost 1. House Greyjoy. Warship.
Action: Sacrifice Sea Bitch to choose a non-limited location. Take control of that location until the end of the phase.
House of the Undying
Unique location. Cost 6. House Targaryen. Qarth.
Challenges Action: Remove House of the Undying from the game to choose an opponent. Put each character in that player's dead pile into play under your control. At the end of the phase, return each of those cards to its owner's dead pile (cannot be saved).
The Greenblood
Unique location. Cost 3. House Martell. Dorne.
Each Martell character you control gets +1 STR for each Summer plot card revealed.