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A Game of Thrones: The Card Game (Second Edition) – The Brotherhood Without Banners thumbnail

A Game of Thrones: The Card Game (Second Edition) – The Brotherhood Without Banners

Expansion for A Game of Thrones: The Card Game (Second Edition)

A Game of Thrones: The Card Game (Second Edition) – The Brotherhood Without Banners Rulebook

Table of Contents

Table of Contents

  • Agenda
    • The Brotherhood Without Banners
  • Plots
    • Favors From the Crown
  • Characters
    • Sansa's Maid
    • Highgarden Minstrel
    • Donal Noye
    • Patchface
    • Genna Frey
    • Stony Shore Raider
    • Freedmen
    • Dornish Spy
    • Beric Dondarrion
  • Locations
    • Northern Keep
    • Horn Hill
    • The Goldroad
  • Attachments
    • Ranger's Bow
    • King's Blood
    • Warrior's Braid
    • Locked Away
  • Events
    • Pay The Iron Price
    • Unbridled Generosity

Agenda

The Brotherhood Without Banners

Agenda · Neutral

You cannot include loyal characters in your deck.

Reaction: After the challenges phase begins, kneel your faction card to choose a neutral character you control. Until the end of the phase, that character gains (choose one): insight, intimidate, renown, or stealth.

The printed card images do not show a loyalty marker. ThronesDB flags Northern Keep, The Goldroad and Pay The Iron Price as loyal; no character in this pack is loyal.

Plots

Plot cards are shown with their printed Income, Initiative, Claim and Reserve values.

Favors From the Crown

Plot · Neutral · Income 5 · Initiative 4 · Claim 1 · Reserve 6

Kingdom.

Reaction: After a card with bestow enters play, place 1 gold from the treasury on that card. (2 gold instead if that card has 3 or more gold on it.)

Characters

Sansa's Maid

Character · House Stark · Cost 2

Companion.

Bestow (3). (When this card enters play, move up to 3 gold from your gold pool to this card.)

Each Lady character you control gets +1 STR for each gold Sansa's Maid has.

Highgarden Minstrel

Character · House Tyrell · Cost 2

Minstrel.

Reaction: After you play a Song event, gain 1 gold. (Limit 3 times per round.)

Donal Noye

Character · The Night's Watch · Unique · Cost 4

Steward.

Bestow (3). No attachments except Weapon.

Action: Discard 1 gold from Donal Noye to put a Weapon attachment into play from your hand.

Patchface

Character · House Baratheon · Unique · Cost 2

Fool.

While another Fool character has a keyword, Patchface gains that keyword.

While another Fool character has a challenge icon, Patchface gains that challenge icon.

Genna Frey

Character · House Lannister · Unique · Cost 5

House Frey. Lady.

Reaction: After you win a challenge in which Genna Frey is attacking, if it was the third challenge you initiated this phase, the losing opponent discards 1 card at random from his or her hand. (2 cards instead if you control another attacking House Frey character.)

Stony Shore Raider

Character · House Greyjoy · Cost 2

Ironborn. Raider.

Bestow (3). (When this card enters play, move up to 3 gold from your gold pool to this card.)

Action: Discard 1 gold from Stony Shore Raider to choose and kneel a location with printed cost 3 or lower. (Limit once per round.)

Freedmen

Character · House Targaryen · Cost 2

Ally.

Reaction: After you win a challenge by 5 or more STR as the attacking player, put Freedmen into play from your discard pile.

Dornish Spy

Character · House Martell · Cost 3

Spy.

Ambush (4).

Reaction: After Dornish Spy enters play, choose a character. Until the end of the phase, that character loses a challenge icon of your choice.

Beric Dondarrion

Character · Neutral · Unique · Cost 7

Knight. Lord. R'hllor.

Renown.

X is the number of kiss tokens Beric Dondarrion has.

Forced Reaction: After you marshal Beric Dondarrion, place 6 kiss tokens on him. (Cannot be canceled.)

Interrupt: When Beric Dondarrion would be killed, discard a kiss token from him to save him.

Kiss tokens are introduced by this card. The pack's printed text is the only rules text for them: they are placed by Beric Dondarrion's Forced Reaction, discarded by his Interrupt to save him, and counted by his Renown X.

Locations

Northern Keep

Location · House Stark · Cost 2

The North.

Limited.

Marshaling Action: Kneel Northern Keep to gain 1 gold. (2 gold instead if there are more Winter plot cards than Summer plot cards revealed.)

Horn Hill

Location · House Tyrell · Unique · Cost 1

The Reach.

Bestow (3). (When this card enters play, move up to 3 gold from your gold pool to this card.)

Challenges Action: Kneel Horn Hill to give each participating Tyrell character you control +X STR until the end of the challenge. X is the number of gold Horn Hill has.

The Goldroad

Location · House Lannister · Cost 2

Westeros.

Limited.

Challenges Action: Kneel The Goldroad to gain 1 gold.

+1 Income.

The printed card shows its income as a gold "+1" icon rather than as words. It is transcribed here as "+1 Income", the wording ThronesDB uses.

Attachments

Ranger's Bow

Attachment · The Night's Watch · Cost 2

Weapon.

The Night's Watch character only.

Attached character gets +1 STR.

Challenges Action: Kneel Ranger's Bow to choose a defending The Night's Watch character. Until the end of the challenge, that character gets +2 STR.

King's Blood

Attachment · House Baratheon · Cost 0

Condition.

Bastard or King character you control only. Bestow (3).

Plot Action: Kneel attached character and sacrifice King's Blood to discard X power from each opponent's faction card. X is the number of gold King's Blood has.

Warrior's Braid

Attachment · House Targaryen · Cost 2

Item.

Targaryen character only.

Attached character gains renown, and gets +1 STR for each bell token on Warrior's Braid.

Reaction: After you win a military challenge in which attached character is attacking, place a bell token on Warrior's Braid.

Locked Away

Attachment · House Martell · Cost 3

Condition.

Terminal.

Reaction: After the marshaling phase begins, return attached character to its owner's hand (cannot be saved).

Events

Pay The Iron Price

Event · House Greyjoy · Cost 2

Challenges Action: Choose an attachment in an opponent's discard pile, and put it into play under your control.

Reaction: After you win an unopposed challenge, pay 1 gold to return Pay The Iron Price from your discard pile to your hand.

Unbridled Generosity

Event · Neutral · Cost 0

Action: Choose up to 3 cards. Move 1 gold from the treasury to each of those cards.