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A Game of Thrones: The Card Game (Second Edition) – Pit of Snakes thumbnail

A Game of Thrones: The Card Game (Second Edition) – Pit of Snakes

Expansion for A Game of Thrones: The Card Game (Second Edition)

A Game of Thrones: The Card Game (Second Edition) – Pit of Snakes Rulebook

Table of Contents

Table of Contents

  • Attachments
    • Malleon's Tome
    • Unexpected Guile
    • Guard Duty
    • Outfitted for War
  • Characters
    • Eddard Stark
    • Maester Gormon
    • Maester Mullin
    • Ser Eldon Estermont
    • Chiswyck
    • King's Landing Proselyte
    • Jon Connington
    • Arianne Martell
    • The Most Devout
  • Events
    • Shadow of the Throne
    • "Hands of Gold"
    • A Pit of Snakes
    • The Faith's Decree
  • Locations
    • The Dragonpit
    • Statue of Baelor
  • Plots
    • Manning the City Walls

Attachments

Malleon's Tome

Attachment · House Stark · Cost 2

Citadel. Item.

Shadow (1). Attached character gains an intrigue icon.

Reaction: After you win a challenge in which attached character is attacking, look at the losing opponent's hand. If attached character is Eddard Stark or has the Maester trait, stand it. (Limit once per phase.)

Unexpected Guile

Attachment · House Tyrell · Cost 2

Skill.

Character with shadow you control only. Shadow (1). Attached character gets +2 STR and gains insight.

Forced Interrupt: When a challenge ends in which attached character is participating, return Unexpected Guile and attached character to shadows.

Guard Duty

Attachment · The Night's Watch · Cost 1

Condition.

Night's Watch character only.

Reaction: After attached character is declared as a defender, kneel Guard Duty to stand attached character.

Outfitted for War

Attachment · House Greyjoy · Cost 0

Weapon.

Warship location only.

Action: During a military challenge, kneel attached location to give a participating Greyjoy character +3 STR until the end of the challenge.

Characters

Eddard Stark

Character · House Stark · Cost 7 · STR 6 · Icons: military, power

Lord. Small Council.

Renown.

Dominance Action: If each character you control has the House Stark affiliation, kneel Eddard Stark to choose and kill a character with printed cost 4 or lower. (Limit once per phase.)

Maester Gormon

Character · House Tyrell · Cost 4 · STR 2 · Icons: intrigue, power

Maester.

You may look at the top card of your deck. Once per phase, if the top card of your deck is a non-House Tyrell card, you may marshal or play it as if it were in your hand.

Maester Mullin

Character · The Night's Watch · Cost 2 · STR 1 · Icons: military, intrigue

Maester.

Action: Kneel Maester Mullin to choose a character and a challenge type. Until the end of the phase, that character cannot be declared as an attacker in challenges of that type.

Ser Eldon Estermont

Character · House Baratheon · Cost 5 · STR 4 · Icons: military, power

Knight. Lord.

Action: Choose and stand a House Baratheon location. (Limit once per round.)

Chiswyck

Character · House Lannister · Cost 3 · STR 2 · Icons: military, intrigue

Ally.

Pillage.

Reaction: After you win a challenge in which Chiswyck is participating, discard the top card of your deck to draw 1 card.

King's Landing Proselyte

Character · House Greyjoy · Cost 4 · STR 4 · Icons: intrigue, power

Ally. Drowned God.

Shadow (4). (Marshal this card facedown into shadows for 2 gold. As an action, pay 4 gold to bring it into play faceup.)

Action: Kill a standing House Greyjoy character to put King's Landing Proselyte into play from shadows.

Jon Connington

Character · House Targaryen · Cost 6 · STR 5 · Icons: military, intrigue

House Connington. Lord.

Shadow (5). Renown.

Reaction: After Jon Connington comes out of shadows, choose and reveal a card you control in shadows. If it is a non-event card with printed cost 4 or lower, put it into play.

Arianne Martell

Character · House Martell · Cost 6 · STR 5 · Icons: intrigue, power

Lady.

Shadow (5). Stealth.

Reaction: After a card comes out of shadows under your control, choose a character. Until the end of the phase, that character loses a challenge icon of your choice. (Limit 3 times per round.)

The Most Devout

Character · Neutral · Cost 6 · STR 5 · Icons: intrigue, power

The Seven.

No attachments except The Seven.

Reaction: After a character enters play under an opponent's control, if another character entered play under that player's control this phase, The Most Devout gains 1 power. (Limit once per phase.)

Events

Shadow of the Throne

Event · House Baratheon · Cost —

Shadow (1).

Action: Choose and kneel any number of locations with total printed cost 3 or lower. If there is a Kingdom plot card revealed, return Shadow of the Throne to your hand instead of placing it in your discard pile.

"Hands of Gold"

Event · House Lannister · Cost 2

Song.

Reaction: After you win an intrigue challenge by 5 or more STR as the attacking player, choose a character controlled by the losing opponent and return it to its owner's hand. (Max 1 per challenge.)

A Pit of Snakes

Event · House Martell · Cost 2

Challenges Action: Choose a character with no challenge icons and place a poison token on it. At the end of the phase, if that character still has that poison token, remove it and kill that character. (Max 1 per phase.)

The Faith's Decree

Event · Neutral · Cost 0

The Seven.

Play only if you control a The Seven character or location.

Action: Name a non-agenda, non-plot card. Until the end of the phase, each opponent cannot trigger card abilities of cards with that name.

Locations

The Dragonpit

Location · House Targaryen · Cost 3

King's Landing.

Each character whose controller controls fewer cards in shadows than you gets -1 STR.

Statue of Baelor

Location · Neutral · Cost 2

King's Landing. The Seven.

Action: Kneel Statue of Baelor and discard 1 power from another character or location you control to stand that character or location.

Plots

Manning the City Walls

Plot · Neutral · Income 4 · Initiative 1 · Claim 1 · Reserve 6

City. War.

When Revealed: Put a non-unique character with printed cost 3 or lower into play from your hand. (Printed cost 6 or lower instead if there is a City plot card in your used pile.)