3 Or More
3 Or More Rulebook
Table of Contents
Table of Contents
Contents
48 cards, 4 card racks.
Figures 1 to 6 are diagrams in the original manual and are not reproduced here; the text refers to them as printed.
Goal of the Game
Players take turns laying down one card at a time. The aim is to form rows of same-coloured squares that are as long as possible, because those rows score points. The player with the most points at the end of the game wins.
Setup
Each player receives a rack for holding his cards. Before the first game, the cards must be carefully separated from one another. The cards are shuffled face down on the table and remain within easy reach of all players. Each player draws 3 cards and stands them on his rack so that the other players cannot see them. One card is turned face up and placed in the middle of the table as the starting point for laying cards.
The players agree who starts and who will write down the points for all players. That person gets a pencil and paper ready.
Playing the Game
Players take turns clockwise.
On his turn, a player chooses one of his 3 cards and lays it face up. If he has scored points with it, he announces them (see Scoring below). Then he tops up his hand from the face-down stock back to 3 cards. Then the next player is up.
Cards are laid side by side in a row. They are not shifted sideways (Figure 1).
For the first row, cards may be placed at either end, until the row comprises 12 cards and is thereby complete (Figure 2).
The game forms 4 rows lying next to one another. Whenever a row is complete (12 cards), the next player may choose at which corner he wants to begin the next row alongside it. Once the start of the new row is fixed, cards may only be added one after another in the direction shown in Figure 3 (A, B, C, D). Only one new row is begun at a time.
Scoring
Points are scored whenever, by laying a card, rows of at least 3 squares of the same colour have been formed in a horizontal, vertical or diagonal direction.
In horizontal and vertical rows, each square earns 1 point. In diagonal rows, each square earns 2 points.
The same scoring applies to extending rows that already exist. Laying a card can form several rows in different directions at once; all of them are scored.
Examples:
A player lays a card with 3 same-coloured squares (Figure 4). This is a vertical row of 3; he receives 3 points for it.
Figure 5 shows the situation after the player after next has laid his card. This has formed one horizontal row and one diagonal row. He receives 9 points.
In Figure 6, laying the last card formed the following rows: one horizontal row of 4, one vertical row of 3, one diagonal row of 4, and one diagonal row of 6 squares. The player receives 27 points for this.
Each player must make sure himself that he recognises his points and has them written down. If he announces too many points, the other players will correct him. If, however, he overlooks points, only the points he announced himself are credited to him.
End of the Game
When all 48 cards have been laid, the game ends. The player with the highest point total wins.