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Too Many Bones: Undertow

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How does a melee Baddie choose its target and path?

The publisher answered this on BoardGameGeek and it fits the rulebook.

  • Too Many Bones: Undertow rulebook · Rulebook · Baddie Movement and Targeting
  • brighterthanthesun · Publisher · 2018-11-12
  • brighterthanthesun · Publisher · 2024-01-18
  • brighterthanthesun · Publisher · 2018-10-26
  • brighterthanthesun · Publisher · 2018-10-23
  • brighterthanthesun · Publisher · 2018-10-09
  • brighterthanthesun · Publisher · 2018-11-10

It goes for the closest opposing unit, fewest available positions away. Ties go to the Target icon (arms down means weakest, muscles means strongest), and further ties and equal routes are chosen by the party. It moves up to 2 spaces, doesn't move if already adjacent or if no route exists, and moves even with no Atk dice. Ranged Baddies don't move and target anywhere. Diagonal spaces are never adjacent for melee.

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