T.I.M.E Stories
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What is the order of play after the team finishes its actions in a time unit?
The rulebook's TU and lock rules give this order, and forum replies agree.
- T.I.M.E Stories rulebook · Rulebook · Spend Temporal Units (TU) and Act
- T.I.M.E Stories rulebook · Rulebook · Lock
- randiv · Community · 2016-12-30
The Time Captain spends a TU and every agent takes one action. Then the team either leaves, rolling the Time Captain die, or spends another TU to stay. A locked agent keeps the team in place until the lock is cleared.