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Thunder Road: Vendetta

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How does the Big Rig handle hazards like mud, desert glass, ramps, quakes and goo?

A designer post answers this directly.

  • JustinDJacobson · Designer · 2023-05-15
  • JustinDJacobson · Designer · 2023-05-16
  • JustinDJacobson · Designer · 2023-05-18
  • disclamer · Designer · 2023-05-26
  • JustinDJacobson · Designer · 2025-01-02
  • disclamer · Designer · 2023-06-26
  • PumpkinKnight · Community · 2024-11-15
  • Urhixidur · Community · 2025-09-26
  • robotaku · Community · 2023-10-11

Under Sturdy, any effect that would move or stop the Big Rig (other than a collision) is replaced with one minor damage on a command of your choice, and the rig keeps moving if it has moves left. The space becomes off-road, except for a quake, which is discarded instead. That covers desert glass, goo and quakes, and the Big Rig plows through a ramp as rubble. Mud and salt flats do not stop it, and Sand Worms are ignored.

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