Mystic Vale
In solo Nemesis, what does the hourglass number on the Nemesis track mean?
One poster reads the rulebook this way, and no other source confirms it.
- Sceolans · Community · 2024-07-28
It counts the rounds already passed, not the current round number. The first turn is played at 0 and the number advances after each Nemesis phase, so a game ending at 15 lasts 16 rounds.