Kemet: Blood and Sand
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After a player reaches 9 VP, how can the other players stop their win?
The rulebook's win condition is checked on the leader's next turn, and several players describe the one-action response.
- Kemet: Blood and Sand rulebook · Rulebook · Day Phase
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Before that player's next turn starts, the others must either get strictly more VP than them or take away enough temporary VP to drop them below 9. Each other player normally gets one action to do this, and matching the leader is not enough.