HeroQuest
What happens when a hero springs a pit, falling-block or spear trap?
The base rulebook sets the damage and the outcome for each trap type when it springs.
- HeroQuest rulebook · Rulebook · Action 5: Search for Traps
- CavemanLogic · Community · 2022-01-27
- paolo1234 · Community · 2022-01-26
- CavemanLogic · Community · 2026-01-15
- TheInsomniac4 · Community · 2026-01-07
A pit trap costs 1 Body Point and ends the turn. A falling-block trap rolls 3 combat dice for skulls, then stays as a permanent block that cannot be jumped or disarmed. A spear trap rolls 1 die, and it is gone once it has thrust.