Combat Commander: Europe
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What does Wire do to movement and firing?
The rulebook's Wire entries state the movement and fire rules directly.
- Combat Commander: Europe rulebook · Rulebook · F106. Wire
- Combat Commander: Europe rulebook · Rulebook · F106.2 Wire & Movement
- Combat Commander: Europe rulebook · Rulebook · F106.3 Wire & Fire Attacks
- Harald · Community · 2022-12-20
A moving unit loses its remaining MP on entering or leaving a Wire hex, though Advance and Retreat pass through it normally. No weapon may fire from a Wire hex, and units in it cannot form a Fire Group with pieces outside. Wire also gives -1 to FP, Range and Morale.