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Combat Commander: Europe

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What is the purpose of starting the Time marker somewhere other than the first space?

Posters and the designer describe the same mechanism.

  • Harald · Community · 2008-06-12
  • Chad Jensen · Designer · 2008-06-12

The gap between the starting Time space and the Sudden Death space sets how many Time triggers pass before Sudden Death rolls begin. The Sudden Death space sets how likely the game is to end once that point is reached, so scenario designers use the placement to shape game length.

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