Codex Naturalis
Codex Naturalis Solo Version Rulebook
Table of Contents
Table of Contents
Game Objective
Try your skills against the illuminator monk Tybor Kwelein to assemble a better Codex Naturalis than him.
Setup
Once the different decks have been placed, take one Resource card of each color (red for the fungi kingdom, green for the plant kingdom, blue for the animal kingdom and purple for the insect kingdom) and place them in a row, with the reverse side visible. These are Tybor's resources. Cards he gains later are added below the card of the matching color, forming one column per color.
Then continue the usual setup for yourself, without giving Tybor a Starter card or any secret objective. Place his token with yours on the "0" of the score track. Take the first player token and start to play.
Playing the Game
For your turn, play according to the usual rules. When your turn is over, play for Tybor.
Tybor takes two cards to either keep or discard. One from the two visible cards in the left-hand column (a) and one from the right-hand column (b). To find out which cards he takes, carry out the following steps for each column.
1. Does Tybor have the necessary resources for the Gold card in this column?
- YES: discard the Gold card and Tybor scores the number of points indicated on the card. Only the number is taken into account, not the special conditions (objects or covered corners). Then draw a new card to replace the one taken.
- NO: go on to the next step.
2. Does the Gold card in this column score 5 points or does it correspond to one of the two common objectives?
- YES: take the Gold card, flip it over and add it to Tybor's resources in the column corresponding to its color. Then draw a new card to replace the one taken.
- NO: go on to the next step.
A Gold card corresponds to an objective:
- if it has one of the indicated objects (quill, inkwell or manuscript shown on the objective card),
- if it is the dominant color of the objective (green and blue respectively in the illustrated examples).
3. Take the Resource card
If you have answered no to the two previous steps take the Resource card, flip it over and add it to Tybor's resources in the column corresponding to its color. Then draw a new card to replace the one taken.
End of Game
When counting the objective points, only count your own (the two common objectives and your secret objective), Tybor does not score objective points at the end of the game. If you have more points than Tybor, you win the game.
Adjusting the Difficulty
For an easier game, only draw 2 Resource cards of different colors instead of 4 when setting up Tybor's game.
For a more challenging game, place Tybor's token on number 4 of the score track instead of 0.